project.godot 761 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. [application]
  10. config/name="2D Shaders for Sprites"
  11. config/description="This is a sample consisting of different shaders applied to some sprites.
  12. Effects include outlines, blurs, distorts, shadows, glows, and more."
  13. run/main_scene="res://sprite_shaders.tscn"
  14. config/icon="res://icon.png"
  15. [display]
  16. window/dpi/allow_hidpi=true
  17. window/stretch/mode="2d"
  18. window/stretch/aspect="expand"
  19. [rendering]
  20. quality/driver/driver_name="GLES2"
  21. vram_compression/import_etc=true
  22. vram_compression/import_etc2=false