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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=4
- _global_script_classes=[ {
- "base": "RigidBody2D",
- "class": "Bullet",
- "language": "GDScript",
- "path": "res://player/bullet.gd"
- }, {
- "base": "Area2D",
- "class": "Coin",
- "language": "GDScript",
- "path": "res://coin/coin.gd"
- }, {
- "base": "RigidBody2D",
- "class": "Enemy",
- "language": "GDScript",
- "path": "res://enemy/enemy.gd"
- }, {
- "base": "Node2D",
- "class": "MovingPlatform",
- "language": "GDScript",
- "path": "res://platform/moving_platform.gd"
- }, {
- "base": "RigidBody2D",
- "class": "Player",
- "language": "GDScript",
- "path": "res://player/player.gd"
- } ]
- _global_script_class_icons={
- "Bullet": "",
- "Coin": "",
- "Enemy": "",
- "MovingPlatform": "",
- "Player": ""
- }
- [application]
- config/name="Physics-Based Platformer 2D"
- config/description="This demo uses RigidBody2D for the player and enemies. These
- character controllers are more powerful than KinematicBody2D,
- but can be more difficult to handle, as they require
- manual modification of the RigidBody velocity."
- run/main_scene="res://Stage.tscn"
- config/icon="res://icon.png"
- [debug]
- gdscript/completion/autocomplete_setters_and_getters=true
- gdscript/warnings/unsafe_property_access=true
- gdscript/warnings/unsafe_method_access=true
- gdscript/warnings/unsafe_cast=true
- gdscript/warnings/unsafe_call_argument=true
- [display]
- window/size/width=800
- window/size/height=480
- window/dpi/allow_hidpi=true
- window/stretch/mode="2d"
- window/stretch/aspect="keep"
- [gdnative]
- singletons=[ ]
- [image_loader]
- repeat=false
- [importer_defaults]
- texture={
- "compress/bptc_ldr": 0,
- "compress/hdr_mode": 0,
- "compress/lossy_quality": 0.7,
- "compress/mode": 0,
- "compress/normal_map": 0,
- "detect_3d": false,
- "flags/anisotropic": false,
- "flags/filter": false,
- "flags/mipmaps": false,
- "flags/repeat": 0,
- "flags/srgb": 2,
- "process/HDR_as_SRGB": false,
- "process/fix_alpha_border": true,
- "process/invert_color": false,
- "process/premult_alpha": false,
- "size_limit": 0,
- "stream": false,
- "svg/scale": 1.0
- }
- [input]
- jump={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
- ]
- }
- move_left={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
- ]
- }
- move_right={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
- ]
- }
- shoot={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":7,"pressure":0.0,"pressed":false,"script":null)
- , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
- ]
- }
- spawn={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777244,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- [physics]
- 2d/default_gravity=900
- [rasterizer]
- use_pixel_snap=true
- [render]
- mipmap_policy=1
- [rendering]
- quality/intended_usage/framebuffer_allocation=0
- quality/intended_usage/framebuffer_allocation.mobile=1
- 2d/snapping/use_gpu_pixel_snap=true
- quality/filters/anisotropic_filter_level=2
- quality/filters/use_nearest_mipmap_filter=true
- quality/depth/hdr=false
- quality/2d/use_pixel_snap=true
- [texture_import]
- filter=false
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