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- [gd_scene load_steps=14 format=2]
- [ext_resource path="res://enemy/enemy.gd" type="Script" id=1]
- [ext_resource path="res://enemy/enemy.png" type="Texture" id=2]
- [ext_resource path="res://player/bullet.png" type="Texture" id=3]
- [ext_resource path="res://audio/sound_hit.wav" type="AudioStream" id=4]
- [ext_resource path="res://audio/sound_explode.wav" type="AudioStream" id=5]
- [sub_resource type="PhysicsMaterial" id=1]
- [sub_resource type="Animation" id=2]
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- step = 0.0
- tracks/0/type = "value"
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- tracks/0/interp = 1
- tracks/0/loop_wrap = true
- tracks/0/imported = false
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- "times": PoolRealArray( 0 ),
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- }
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- tracks/1/path = NodePath("Explosion:emitting")
- tracks/1/interp = 1
- tracks/1/loop_wrap = true
- tracks/1/imported = false
- tracks/1/enabled = true
- tracks/1/keys = {
- "times": PoolRealArray( 1 ),
- "transitions": PoolRealArray( 1 ),
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- "values": [ true ]
- }
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- tracks/2/path = NodePath(".")
- tracks/2/interp = 1
- tracks/2/loop_wrap = true
- tracks/2/imported = false
- tracks/2/enabled = true
- tracks/2/keys = {
- "times": PoolRealArray( 0.8, 2 ),
- "transitions": PoolRealArray( 1, 1 ),
- "values": [ {
- "args": [ ],
- "method": "_pre_explode"
- }, {
- "args": [ ],
- "method": "_die"
- } ]
- }
- tracks/3/type = "value"
- tracks/3/path = NodePath("Sprite:self_modulate")
- tracks/3/interp = 1
- tracks/3/loop_wrap = true
- tracks/3/imported = false
- tracks/3/enabled = true
- tracks/3/keys = {
- "times": PoolRealArray( 0.5, 1.1 ),
- "transitions": PoolRealArray( 1, 1 ),
- "update": 0,
- "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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- tracks/0/imported = false
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- "times": PoolRealArray( 0, 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75 ),
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- "values": [ 5, 6, 5, 6, 5, 6, 7, 6, 7, 5 ]
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- [sub_resource type="Animation" id=4]
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- "values": [ 0, 1, 2, 3, 4, 0 ]
- }
- [sub_resource type="CircleShape2D" id=5]
- radius = 7.0
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- offsets = PoolRealArray( 0.5, 1 )
- colors = PoolColorArray( 1, 1, 1, 0.501961, 0, 0, 0, 0 )
- [sub_resource type="GradientTexture" id=7]
- gradient = SubResource( 6 )
- [sub_resource type="ParticlesMaterial" id=8]
- emission_shape = 1
- emission_sphere_radius = 8.0
- flag_disable_z = true
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- gravity = Vector3( 0, 0, 0 )
- initial_velocity = 120.0
- initial_velocity_random = 0.5
- orbit_velocity = 0.0
- orbit_velocity_random = 0.0
- angle_random = 1.0
- scale_random = 1.0
- color_ramp = SubResource( 7 )
- [node name="Enemy" type="RigidBody2D"]
- mode = 2
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- contacts_reported = 4
- script = ExtResource( 1 )
- [node name="Enabler" type="VisibilityEnabler2D" parent="."]
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- scale = Vector2( 11.7528, 5.43145 )
- pause_particles = false
- [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
- anims/explode = SubResource( 2 )
- anims/idle = SubResource( 3 )
- anims/walk = SubResource( 4 )
- [node name="Sprite" type="Sprite" parent="."]
- texture = ExtResource( 2 )
- hframes = 8
- frame = 4
- [node name="Shape1" type="CollisionShape2D" parent="."]
- position = Vector2( -0.54036, -1.08072 )
- shape = SubResource( 5 )
- [node name="Shape2" type="CollisionShape2D" parent="."]
- position = Vector2( 3.24216, 1.62108 )
- shape = SubResource( 5 )
- [node name="Shape3" type="CollisionShape2D" parent="."]
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- shape = SubResource( 5 )
- [node name="RaycastLeft" type="RayCast2D" parent="."]
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- enabled = true
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- [node name="RaycastRight" type="RayCast2D" parent="."]
- position = Vector2( 11, -4.672 )
- enabled = true
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- [node name="Explosion" type="Particles2D" parent="."]
- modulate = Color( 1, 1, 1, 0.685843 )
- emitting = false
- amount = 32
- lifetime = 0.5
- one_shot = true
- speed_scale = 1.2
- explosiveness = 0.76
- process_material = SubResource( 8 )
- texture = ExtResource( 3 )
- [node name="SoundHit" type="AudioStreamPlayer2D" parent="."]
- stream = ExtResource( 4 )
- [node name="SoundExplode" type="AudioStreamPlayer2D" parent="."]
- stream = ExtResource( 5 )
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