This demo showcases how 2D particle systems work in Godot.
Language: GDScript
Renderer: GLES 3 (particles are not available in GLES 2)
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/118
It uses Particles2D
nodes
with ParticlesMaterial
materials. Note that ParticlesMaterial
is agnostic between 2D and 3D,
so when used in 2D, the "Disable Z" flag should be enabled.