project.godot 727 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. [application]
  10. config/name="2D Lights as Mask"
  11. config/description="Example of how to use 2D lights to mask objects on screen."
  12. run/main_scene="res://lightmask.tscn"
  13. config/icon="res://icon.png"
  14. [display]
  15. window/dpi/allow_hidpi=true
  16. window/stretch/mode="2d"
  17. window/stretch/aspect="expand"
  18. [gdnative]
  19. singletons=[ ]
  20. [rasterizer]
  21. shadow_filter=3
  22. [rendering]
  23. quality/driver/driver_name="GLES2"
  24. vram_compression/import_etc=true
  25. vram_compression/import_etc2=false