Aaron Franke 814909538f Update projects to Godot 3.3 | %!s(int64=4) %!d(string=hai) anos | |
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screenshots | %!s(int64=4) %!d(string=hai) anos | |
README.md | %!s(int64=4) %!d(string=hai) anos | |
ball.tscn | %!s(int64=4) %!d(string=hai) anos | |
ball_factory.gd | %!s(int64=4) %!d(string=hai) anos | |
bowling_ball.png | %!s(int64=4) %!d(string=hai) anos | |
bowling_ball.png.import | %!s(int64=4) %!d(string=hai) anos | |
icon.png | %!s(int64=4) %!d(string=hai) anos | |
icon.png.import | %!s(int64=4) %!d(string=hai) anos | |
project.godot | %!s(int64=3) %!d(string=hai) anos | |
scene_instancing.tscn | %!s(int64=4) %!d(string=hai) anos |
A demo showing how to use scene instancing to make many duplicates of the same object.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/148