Hugo Locurcio 7a7af4cf4e Don't check bullet collision with other bullets in the Bullet shower demo | 3 年之前 | |
---|---|---|
.. | ||
screenshots | 3 年之前 | |
README.md | 3 年之前 | |
bullet.png | 3 年之前 | |
bullet.png.import | 3 年之前 | |
bullets.gd | 3 年之前 | |
face_happy.png | 3 年之前 | |
face_happy.png.import | 3 年之前 | |
face_sad.png | 3 年之前 | |
face_sad.png.import | 3 年之前 | |
icon.png | 3 年之前 | |
icon.png.import | 3 年之前 | |
player.gd | 3 年之前 | |
project.godot | 3 年之前 | |
shower.tscn | 3 年之前 |
This demonstrates how to manage large amounts of objects efficiently using low-level Servers.
See Optimization using Servers in the documentation for more information.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/887