- extends KinematicBody2D
- # Sent to everyone else
- slave func do_explosion():
- get_node("anim").play("explode")
- # Received by owner of the rock
- master func exploded(by_who):
- rpc("do_explosion") # Re-sent to slave rocks
- get_node("../../score").rpc("increase_score", by_who)
- do_explosion()
|