trailer_truck.tscn 84 KB

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  194. params_specular_mode = 0
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  202. params_use_alpha_scissor = false
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  487. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00169557, 0.222867, -0.0955184 )
  488. input_ray_pickable = true
  489. input_capture_on_drag = false
  490. collision_layer = 1
  491. collision_mask = 1
  492. mode = 0
  493. mass = 40.0
  494. friction = 1.0
  495. bounce = 0.0
  496. gravity_scale = 1.0
  497. custom_integrator = false
  498. continuous_cd = false
  499. contacts_reported = 0
  500. contact_monitor = false
  501. sleeping = false
  502. can_sleep = true
  503. axis_lock_linear_x = false
  504. axis_lock_linear_y = false
  505. axis_lock_linear_z = false
  506. axis_lock_angular_x = false
  507. axis_lock_angular_y = false
  508. axis_lock_angular_z = false
  509. linear_velocity = Vector3( 0, 0, 0 )
  510. linear_damp = -1.0
  511. angular_velocity = Vector3( 0, 0, 0 )
  512. angular_damp = -1.0
  513. engine_force = 200.0
  514. brake = 0.0
  515. steering = 0.0
  516. script = ExtResource( 4 )
  517. engine_force_value = 40
  518. [node name="wheel1" type="VehicleWheel" parent="BODY" index="0"]
  519. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.000773743, 1.10416 )
  520. use_as_traction = true
  521. use_as_steering = true
  522. wheel_roll_influence = 0.4
  523. wheel_radius = 0.23
  524. wheel_rest_length = 0.15
  525. wheel_friction_slip = 1.0
  526. suspension_travel = 5.0
  527. suspension_stiffness = 28.0
  528. suspension_max_force = 6000.0
  529. damping_compression = 0.88
  530. damping_relaxation = 0.88
  531. [node name="wheel1" type="MeshInstance" parent="BODY/wheel1" index="0"]
  532. _import_path = NodePath("BODY-vehicle/wheel1-wheel:")
  533. layers = 1
  534. material_override = null
  535. cast_shadow = 1
  536. extra_cull_margin = 0.0
  537. use_in_baked_light = true
  538. lod_min_distance = 0.0
  539. lod_min_hysteresis = 0.0
  540. lod_max_distance = 0.0
  541. lod_max_hysteresis = 0.0
  542. mesh = SubResource( 10 )
  543. skeleton = NodePath("..:")
  544. material/0 = null
  545. [node name="wheel2" type="VehicleWheel" parent="BODY" index="1"]
  546. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.000773743, -0.783403 )
  547. use_as_traction = true
  548. use_as_steering = false
  549. wheel_roll_influence = 0.4
  550. wheel_radius = 0.23
  551. wheel_rest_length = 0.15
  552. wheel_friction_slip = 1.0
  553. suspension_travel = 5.0
  554. suspension_stiffness = 28.0
  555. suspension_max_force = 6000.0
  556. damping_compression = 0.88
  557. damping_relaxation = 0.88
  558. [node name="wheel2" type="MeshInstance" parent="BODY/wheel2" index="0"]
  559. _import_path = NodePath("BODY-vehicle/wheel2-wheel:")
  560. layers = 1
  561. material_override = null
  562. cast_shadow = 1
  563. extra_cull_margin = 0.0
  564. use_in_baked_light = true
  565. lod_min_distance = 0.0
  566. lod_min_hysteresis = 0.0
  567. lod_max_distance = 0.0
  568. lod_max_hysteresis = 0.0
  569. mesh = SubResource( 11 )
  570. skeleton = NodePath("..:")
  571. material/0 = null
  572. [node name="wheel3" type="VehicleWheel" parent="BODY" index="2"]
  573. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.000773743, 1.10416 )
  574. use_as_traction = true
  575. use_as_steering = true
  576. wheel_roll_influence = 0.4
  577. wheel_radius = 0.23
  578. wheel_rest_length = 0.15
  579. wheel_friction_slip = 1.0
  580. suspension_travel = 5.0
  581. suspension_stiffness = 28.0
  582. suspension_max_force = 6000.0
  583. damping_compression = 0.88
  584. damping_relaxation = 0.88
  585. [node name="wheel3" type="MeshInstance" parent="BODY/wheel3" index="0"]
  586. _import_path = NodePath("BODY-vehicle/wheel3-wheel:")
  587. layers = 1
  588. material_override = null
  589. cast_shadow = 1
  590. extra_cull_margin = 0.0
  591. use_in_baked_light = true
  592. lod_min_distance = 0.0
  593. lod_min_hysteresis = 0.0
  594. lod_max_distance = 0.0
  595. lod_max_hysteresis = 0.0
  596. mesh = SubResource( 12 )
  597. skeleton = NodePath("..:")
  598. material/0 = null
  599. [node name="wheel4" type="VehicleWheel" parent="BODY" index="3"]
  600. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.000773743, -0.783403 )
  601. use_as_traction = true
  602. use_as_steering = false
  603. wheel_roll_influence = 0.4
  604. wheel_radius = 0.23
  605. wheel_rest_length = 0.15
  606. wheel_friction_slip = 1.0
  607. suspension_travel = 5.0
  608. suspension_stiffness = 28.0
  609. suspension_max_force = 6000.0
  610. damping_compression = 0.88
  611. damping_relaxation = 0.88
  612. [node name="wheel4" type="MeshInstance" parent="BODY/wheel4" index="0"]
  613. _import_path = NodePath("BODY-vehicle/wheel4-wheel:")
  614. layers = 1
  615. material_override = null
  616. cast_shadow = 1
  617. extra_cull_margin = 0.0
  618. use_in_baked_light = true
  619. lod_min_distance = 0.0
  620. lod_min_hysteresis = 0.0
  621. lod_max_distance = 0.0
  622. lod_max_hysteresis = 0.0
  623. mesh = SubResource( 13 )
  624. skeleton = NodePath("..:")
  625. material/0 = null
  626. [node name="BODY" type="MeshInstance" parent="BODY" index="4"]
  627. _import_path = NodePath("BODY-vehicle:")
  628. layers = 1
  629. material_override = null
  630. cast_shadow = 1
  631. extra_cull_margin = 0.0
  632. use_in_baked_light = true
  633. lod_min_distance = 0.0
  634. lod_min_hysteresis = 0.0
  635. lod_max_distance = 0.0
  636. lod_max_hysteresis = 0.0
  637. mesh = SubResource( 16 )
  638. skeleton = NodePath("..:")
  639. material/0 = null
  640. material/1 = null
  641. material/2 = null
  642. [node name="CollisionShape" type="CollisionShape" parent="BODY" index="5"]
  643. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.571059, 0.132248 )
  644. shape = SubResource( 9 )
  645. disabled = false
  646. [node name="cambase" type="Spatial" parent="BODY" index="6"]
  647. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97449, 0 )
  648. [node name="Camera" type="Camera" parent="BODY/cambase" index="0"]
  649. transform = Transform( -0.709652, -0.170177, 0.683691, -2.11161e-08, 0.970391, 0.241539, -0.704552, 0.171409, -0.68864, 3.44908, 2.03236, -4.39379 )
  650. keep_aspect = 1
  651. cull_mask = 1048575
  652. environment = null
  653. h_offset = 0.0
  654. v_offset = 0.0
  655. doppler_tracking = 0
  656. projection = 0
  657. current = true
  658. fov = 74.0
  659. size = 1.0
  660. near = 0.1
  661. far = 100.0
  662. script = ExtResource( 5 )
  663. min_distance = 0.5
  664. max_distance = 7.0
  665. angle_v_adjust = 0.0
  666. autoturn_ray_aperture = 25
  667. autoturn_speed = 50
  668. [node name="AnimationPlayer" type="AnimationPlayer" parent="." index="2"]
  669. _import_path = NodePath("AnimationPlayer:")
  670. root_node = NodePath("..:")
  671. autoplay = ""
  672. playback_process_mode = 1
  673. playback_default_blend_time = 0.0
  674. playback_speed = 1.0
  675. blend_times = [ ]
  676. autoplay = ""
  677. [node name="PinJoint" type="ConeTwistJoint" parent="." index="3"]
  678. transform = Transform( -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0.704587, -0.960112 )
  679. nodes/node_a = NodePath("../TRAILER:")
  680. nodes/node_b = NodePath("../BODY:")
  681. solver/priority = 1
  682. collision/exclude_nodes = true
  683. swing_span = 30.0
  684. twist_span = 45.0
  685. bias = 0.3
  686. softness = 0.8
  687. relaxation = 1.0