town_scene.tscn 1.7 KB

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  1. [gd_scene load_steps=2 format=2]
  2. [ext_resource path="res://trucktown.tscn" type="PackedScene" id=1]
  3. [node name="town_scene" type="Spatial" index="0"]
  4. [node name="Truck_Town" parent="." index="0" instance=ExtResource( 1 )]
  5. [node name="instance_pos" type="Position3D" parent="." index="1"]
  6. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13.2039, 6.67095, -37.6042 )
  7. _sections_unfolded = [ "Transform" ]
  8. [node name="back" type="Button" parent="." index="2"]
  9. anchor_left = 0.0
  10. anchor_top = 0.0
  11. anchor_right = 0.0
  12. anchor_bottom = 0.0
  13. margin_left = 17.0
  14. margin_top = 9.0
  15. margin_right = 85.0
  16. margin_bottom = 41.0
  17. rect_pivot_offset = Vector2( 0, 0 )
  18. focus_mode = 2
  19. mouse_filter = 0
  20. mouse_default_cursor_shape = 0
  21. size_flags_horizontal = 1
  22. size_flags_vertical = 1
  23. toggle_mode = false
  24. enabled_focus_mode = 2
  25. shortcut = null
  26. group = null
  27. text = "<- Back!"
  28. flat = false
  29. align = 1
  30. [node name="DirectionalLight" type="DirectionalLight" parent="." index="3"]
  31. transform = Transform( 1, 0, 0, 0, -0.629475, 0.777021, 0, -0.777021, -0.629475, 0, 24.4076, 0 )
  32. layers = 1
  33. light_color = Color( 1, 1, 1, 1 )
  34. light_energy = 1.0
  35. light_indirect_energy = 1.0
  36. light_negative = false
  37. light_specular = 0.5
  38. light_bake_mode = 1
  39. light_cull_mask = -1
  40. shadow_enabled = true
  41. shadow_color = Color( 0, 0, 0, 1 )
  42. shadow_bias = 0.1
  43. shadow_contact = 0.0
  44. shadow_reverse_cull_face = false
  45. editor_only = false
  46. directional_shadow_mode = 2
  47. directional_shadow_split_1 = 0.1
  48. directional_shadow_split_2 = 0.2
  49. directional_shadow_split_3 = 0.5
  50. directional_shadow_blend_splits = false
  51. directional_shadow_normal_bias = 0.8
  52. directional_shadow_bias_split_scale = 0.25
  53. directional_shadow_depth_range = 0
  54. directional_shadow_max_distance = 200.0
  55. _sections_unfolded = [ "Shadow" ]