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- [gd_scene load_steps=3 format=2]
- [ext_resource path="res://one_way_platform.png" type="Texture" id=1]
- [sub_resource type="RectangleShape2D" id=1]
- custom_solver_bias = 0.0
- extents = Vector2( 100, 10 )
- [node name="one_way_platform" type="StaticBody2D"]
- input_pickable = false
- collision_layer = 1
- collision_mask = 1
- constant_linear_velocity = Vector2( 0, 0 )
- constant_angular_velocity = 0.0
- friction = 1.0
- bounce = 0.0
- [node name="sprite" type="Sprite" parent="."]
- texture = ExtResource( 1 )
- [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
- position = Vector2( 1.46304, -13.1672 )
- shape = SubResource( 1 )
- one_way_collision = true
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