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- [gd_scene load_steps=3 format=2]
- [ext_resource path="res://moving_platform.gd" type="Script" id=1]
- [ext_resource path="res://moving_platform.png" type="Texture" id=2]
- [node name="moving_platform" type="Node2D"]
- script = ExtResource( 1 )
- motion = Vector2( 0, 0 )
- cycle = 1.0
- [node name="platform" type="KinematicBody2D" parent="."]
- input_pickable = false
- collision_layer = 1
- collision_mask = 1
- collision/safe_margin = 0.08
- [node name="Sprite" type="Sprite" parent="platform"]
- texture = ExtResource( 2 )
- [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="platform"]
- build_mode = 0
- polygon = PoolVector2Array( -88, -24, 88, -24, 88, 24, -88, 24 )
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