grid_tileset.tres 1.1 KB

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  1. [gd_resource type="TileSet" load_steps=4 format=2]
  2. [ext_resource path="res://tilesets/grid/actor.png" type="Texture" id=1]
  3. [ext_resource path="res://tilesets/grid/obstacle.png" type="Texture" id=2]
  4. [ext_resource path="res://tilesets/grid/object.png" type="Texture" id=3]
  5. [resource]
  6. 0/name = "Actor"
  7. 0/texture = ExtResource( 1 )
  8. 0/tex_offset = Vector2( 0, 0 )
  9. 0/modulate = Color( 1, 1, 1, 1 )
  10. 0/region = Rect2( 0, 0, 64, 64 )
  11. 0/is_autotile = false
  12. 0/occluder_offset = Vector2( 32, 32 )
  13. 0/navigation_offset = Vector2( 32, 32 )
  14. 0/shapes = [ ]
  15. 1/name = "Obstacle"
  16. 1/texture = ExtResource( 2 )
  17. 1/tex_offset = Vector2( 0, 0 )
  18. 1/modulate = Color( 1, 1, 1, 1 )
  19. 1/region = Rect2( 0, 0, 64, 64 )
  20. 1/is_autotile = false
  21. 1/occluder_offset = Vector2( 32, 32 )
  22. 1/navigation_offset = Vector2( 32, 32 )
  23. 1/shapes = [ ]
  24. 2/name = "Object"
  25. 2/texture = ExtResource( 3 )
  26. 2/tex_offset = Vector2( 0, 0 )
  27. 2/modulate = Color( 1, 1, 1, 1 )
  28. 2/region = Rect2( 0, 0, 64, 64 )
  29. 2/is_autotile = false
  30. 2/occluder_offset = Vector2( 32, 32 )
  31. 2/navigation_offset = Vector2( 32, 32 )
  32. 2/shapes = [ ]
  33. _sections_unfolded = [ "0", "1" ]