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- [gd_scene load_steps=4 format=2]
- [ext_resource path="res://tilesets/grid/actor.png" type="Texture" id=1]
- [ext_resource path="res://tilesets/grid/obstacle.png" type="Texture" id=2]
- [ext_resource path="res://tilesets/grid/object.png" type="Texture" id=3]
- [node name="Node2D" type="Node2D"]
- [node name="Actor" type="Sprite" parent="." index="0"]
- position = Vector2( 32, 32 )
- texture = ExtResource( 1 )
- _sections_unfolded = [ "Visibility" ]
- [node name="Obstacle" type="Sprite" parent="." index="1"]
- position = Vector2( 96, 32 )
- texture = ExtResource( 2 )
- _sections_unfolded = [ "Visibility" ]
- [node name="Object" type="Sprite" parent="." index="2"]
- position = Vector2( 160, 32 )
- texture = ExtResource( 3 )
- _sections_unfolded = [ "Visibility" ]
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