project.godot 836 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Scene Changer"
  11. config/description="This uses functions in SceneTree to switch between two scenes."
  12. config/tags=PackedStringArray("demo", "official")
  13. run/main_scene="res://scene_a.tscn"
  14. config/features=PackedStringArray("4.2")
  15. run/low_processor_mode=true
  16. config/icon="res://icon.svg"
  17. [debug]
  18. gdscript/warnings/untyped_declaration=1
  19. [display]
  20. window/stretch/mode="canvas_items"
  21. window/stretch/aspect="expand"
  22. window/vsync/vsync_mode=0
  23. [rendering]
  24. renderer/rendering_method="gl_compatibility"
  25. renderer/rendering_method.mobile="gl_compatibility"