project.godot 913 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Procedural Materials"
  11. config/tags=PackedStringArray("3d", "demo", "official", "procedural", "rendering")
  12. run/main_scene="res://loading.tscn"
  13. config/features=PackedStringArray("4.3")
  14. config/icon="res://icon.webp"
  15. [debug]
  16. gdscript/warnings/untyped_declaration=1
  17. gdscript/warnings/integer_division=0
  18. [display]
  19. window/stretch/mode="canvas_items"
  20. window/stretch/aspect="expand"
  21. [rendering]
  22. lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3
  23. textures/default_filters/anisotropic_filtering_level=4
  24. environment/defaults/default_clear_color=Color(0.301961, 0.301961, 0.301961, 1)
  25. anti_aliasing/quality/msaa_3d=2