Hugo Locurcio 16d8ba09fb Replace instances of KinematicBody with CharacteBody in READMEs | 4 months ago | |
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level | 5 months ago | |
player | 5 months ago | |
screenshots | 4 years ago | |
README.md | 4 months ago | |
icon.webp | 1 year ago | |
icon.webp.import | 1 year ago | |
project.godot | 5 months ago | |
world.tscn | 8 months ago |
Example of how to make a kinematic character controller in 2D using
CharacterBody2D
.
The character moves around, is affected by moving platforms,
can jump through one-way collision platforms, etc.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2719