Official EU-hosted mirror of the Godot Engine GitHub demos repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions.
Wayne Mwashuma 0e24c8eb2e Update to TileMapLayer in Multiplayer Bomber demo (#1155) | 2 settimane fa | |
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.github | 2 mesi fa | |
2d | 2 settimane fa | |
3d | 1 mese fa | |
audio | 2 mesi fa | |
compute | 4 mesi fa | |
gui | 2 mesi fa | |
loading | 7 mesi fa | |
misc | 2 mesi fa | |
mobile | 7 mesi fa | |
mono | 5 mesi fa | |
networking | 2 settimane fa | |
plugins | 7 mesi fa | |
viewport | 1 mese fa | |
xr | 2 mesi fa | |
.editorconfig | 3 anni fa | |
.gitattributes | 4 anni fa | |
.gitignore | 6 mesi fa | |
CONTRIBUTING.md | 7 mesi fa | |
LICENSE.md | 1 anno fa | |
README.md | 10 mesi fa | |
file_format.sh | 4 anni fa |
Each folder containing a project.godot
file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
master
branch is compatible with Godot's master
development branch (next 4.x release).3.x
branch is compatible with Godot's 3.x
development branch (next 3.x release).To import all demos at once in the project manager:
Most of the demos are exported to GitHub Pages. They can be viewed here.
Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.