- [gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dnxbb2gtigc6b"]
- [ext_resource type="Shader" path="res://noise_viewer.gdshader" id="1"]
- [resource]
- shader = ExtResource("1")
- shader_parameter/min_value = -1.0
- shader_parameter/max_value = 1.0
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