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- = Download
- // See COPYING.adoc for license terms of this file.
- == Game data
- _Freedoom_ is available in two versions, the first of which is a
- single-player focused game, split in two parts, each of which is
- compatible with different versions of the classic _Doom_ franchise
- from id Software. The second is a multiplayer-focused experience for
- the popular ``deathmatch'' game mode.
- [horizontal]
- https://github.com/freedoom/freedoom/releases/download/v0.13.0/freedoom-0.13.0.zip[Freedoom: Phase 1+2]::
- _Phase 1_ is the first part of the single-player game, containing
- four episodes which are nine levels each, smoothly paced for
- beginner players. It is compatible with mods for the original
- _Doom_ and _The Ultimate Doom_.
- +
- +
- _Phase 2_ is the second major part of the single-player game, a
- massive 32-level episode expanding upon the same concepts present
- in _Phase 1_, as well as containing additional monsters and the
- double-barreled shotgun! The levels in this game tend to demand
- more skillful play than the previous episodes. It is compatible
- with mods for _Doom II_.
- https://github.com/freedoom/freedoom/releases/download/v0.13.0/freedm-0.13.0.zip[FreeDM]::
- _FreeDM_ is a fast-paced competitive deathmatch game, part of the
- Freedoom project. Rather than the usual single-player focused
- levels, these contain no monsters and are intended for deathmatch
- only. It is compatible with mods for _Doom II_.
- To verify the ZIP files linked to above check out the assets attached to https://github.com/freedoom/freedoom/releases/tag/v0.13.0[the release], which includes the digital signatures and checksums / hashes.
- {empty} +
- == Engine
- _Freedoom_ requires the additional download of a game engine to
- play. The following engines are recommended by the _Freedoom_ project:
- [horizontal]
- https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom[Crispy Doom]::
- Crispy Doom preserves most of the original _Doom_ engine's classic
- look and feel while adding many quality-of-life modernizations.
- Its parent project, https://www.chocolate-doom.org/[Chocolate Doom],
- is much more faithful to the original DOS _Doom_ but is not recommended
- for ordinary use as it replicates some unstable behavior.
- https://eternity.youfailit.net/wiki/Main_Page[Eternity Engine]::
- Eternity Engine is a feature-rich engine with a significant amount of
- customizability for more advanced level and gameplay modifications.
- https://zdoom.org/[GZDoom]::
- GZDoom is an advanced _Doom_-engine-based general game development platform
- with enormous customizability for both authors and players. Many mods
- released for _Doom_ and _Freedoom_ have been developed around its unique
- features. It does, however, deviate significantly from the original Doom
- gameplay and aesthetics and cannot play any gameplay recordings (``demos'')
- that would otherwise work with the _Doom_ engine.
- These engines, and https://doomwiki.org/wiki/Source_port[many others],
- are made possible thanks to the _Doom_ engine being released as
- https://www.gnu.org/philosophy/free-sw.html[free software] in 1997.
- === Android
- The _Freedoom_ project does not officially support any engines nor
- forks, though we would like to note for convenience that there is a
- packaged version with GZDoom available for Android devices. It is
- available either on the
- https://play.google.com/store/apps/details?id=net.nullsum.freedoom[Google
- Play Store], or as an installable
- https://github.com/mkrupczak3/Freedoom-for-Android/releases/latest[APK].
- == Development snapshots
- Freedoom is a project with constant, active development. If you would
- like to check out the current progress of the project, you may want to
- see an automated http://freedoom.soulsphere.org/[build of the latest
- version in Git].
- == Previous releases
- Freedoom is an old project with many past releases, you may find some
- of them on the https://github.com/freedoom/freedoom/releases[GitHub
- release page]. Unfortunately, many old releases have been officially
- pulled due to copyright violations discovered in the source tree, so
- we can only provide as back as far as 0.6.4.
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