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- <title>Freedoom — What is Freedoom?</title>
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- <div id="header">
- <h1 id="site">Freedoom</h1>
- <h2 id="page">What is Freedoom?</h2>
- <a href="https://github.com/freedoom/freedoom"><img id="forkme" src="forkme.png" alt="Fork me on GitHub" /></a>
- </div>
- <div id="navigation">
- <div id="contents" class="nav">
- <h3>Contents</h3>
- <ul>
- <li><a href="index.html">Home Page</a></li>
- <li><a href="about.html">What is Freedoom?</a></li>
- <li><a href="screenshots.html">Screenshots</a></li>
- <li><a href="download.html">Download</a></li>
- <li><a href="help.html">Help Freedoom!</a></li>
- <li><hr /></li>
- <li><a href="https://github.com/freedoom/freedoom/issues">Report Issues</a></li>
- <li><a href="https://www.doomworld.com/forum/17-freedoom/">Discuss on the Forum</a></li>
- <li><a href="https://discord.gg/cGsSCXq">Talk on Discord</a></li>
- <li><hr /></li>
- <li><a href="using.html">Other Projects</a></li>
- <li style="text-align: center;">
- <a href="https://github.com/freedoom/freedoom"><img src="img/social/github.png" alt="GitHub" /></a>
- <a href="https://www.youtube.com/FreedoomGame"><img src="img/social/youtube.png" alt="YouTube" /></a>
- </li>
- </ul>
- </div>
- </div>
- <div id="main">
- <div class="sect1">
- <h2 id="_a_free_fps_action_game">A free FPS action game</h2>
- <div class="sectionbody">
- <div class="imageblock" style="float:right;">
- <div class="content">
- <a class="image" href="screenshots.html">
- <img src="img/screenshots/tn_p2_1.jpg" alt="Freedoom Screenshot">
- </a>
- </div>
- </div>
- <div class="paragraph"><p>In 1999 <a href="https://www.idsoftware.com/">id Software</a> released the source code to their
- classic game <a href="https://en.wikipedia.org/wiki/Doom_(1993_video_game)"><em>Doom</em></a>
- (under the <a href="https://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General
- Public License</a>). The game as a whole did not get this treatment, however, which
- means that while the <em>program code</em> that powers <em>Doom</em> is free, the actual
- <em>content</em> of <em>Doom</em> - graphics, audio, levels, setting and characters - remains
- proprietary. The Freedoom project aims to fill this gap and create a complete
- <a href="https://www.gnu.org/philosophy/free-sw.html">free and libre</a> first person shooter game.</p></div>
- <div class="paragraph"><p>By itself, <em>Freedoom</em> is just the content of a game and must be paired with a
- <a href="https://doomwiki.org/wiki/Category:Source_ports"><em>Doom</em>-compatible</a> game engine
- to be played: the <a href="download.html">download</a> page lists some
- recommended programs.</p></div>
- <div class="paragraph"><p><em>Freedoom</em> is actually three entire games, with two single-player
- campaigns and one collection of multiplayer deathmatch arenas (<em>FreeDM</em>).</p></div>
- <div style="clear:both; height: 15px;"></div>
- </div>
- </div>
- <div class="sect1">
- <h2 id="_a_compatible_free_replacement">A compatible free replacement</h2>
- <div class="sectionbody">
- <iframe width="320" height="180"
- src="https://www.youtube.com/embed/Rc4zIP1S6-I?html5=1" allowfullscreen="allowfullscreen"
- style="border:0;margin:13px;float:right;">
- </iframe>
- <div class="paragraph"><p>There is a massive decades-long
- <a href="https://doomwiki.org/wiki/Idgames_archive">back catalog</a> containing
- thousands of <em>Doom</em> levels and other mods made by fans of the
- original game. <em>Freedoom</em> aims to be compatible with these and allows
- most to be played without the need to use non-free software. The
- video to the right shows a <em>Doom</em> mod running under <em>Freedoom</em>.</p></div>
- <div class="paragraph"><p>Just as <a href="https://www.gnu.org/">the GNU project</a> was started to develop a
- free operating system to replace Unix, we aim to provide a free
- replacement for <em>Doom</em>. If you have artistic skills (visual, musical,
- or maybe you just like making levels!) then you can
- <a href="help.html">help us</a> achieve that aim by contributing to the
- project!</p></div>
- <div style="clear:both; height: 15px;"></div>
- </div>
- </div>
- <div class="sect1">
- <h2 id="_a_collection_of_reusable_artwork">A collection of reusable artwork</h2>
- <div class="sectionbody">
- <div class="imageblock" style="float:right;">
- <div class="content">
- <img src="img/flats-thumb.png" alt="Screenshot showing textures">
- </div>
- </div>
- <div class="paragraph"><p><em>Freedoom</em> contains hundreds of original textures, sound effects and
- music tracks that can be reused royalty-free by <em>Doom</em> level authors
- and other independent game developers.</p></div>
- <div class="paragraph"><p><em>Freedoom</em> is liberally licensed under the
- <a href="https://github.com/freedoom/freedoom/blob/master/COPYING.adoc">BSD license</a>
- - all you need is to include that same copyright statement and credit
- the <em>Freedoom</em> project.</p></div>
- <div class="paragraph"><p>For some examples of projects that have used <em>Freedoom</em>'s assets, take a
- look at the <a href="using.html">projects</a> page.</p></div>
- <div style="clear:both;"></div>
- </div>
- </div>
- <p></p>
- <hr />
- <p>
- Copyright 2001 - <script type="text/javascript">
- var today = new Date()
- var year = today.getFullYear()
- document.write(year)
- </script> by contributors of the Freedoom project. Freedoom and this website is <a href="https://github.com/freedoom/freedoom/blob/master/COPYING.adoc">licensed under an open-license</a>. We have an <a href="feed.xml">RSS feed that you can follow</a>.</p>
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