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- initial_stuff = return {"default:pick_mese","default:stick 5","default:torch 20"}
- map_version = 3
- author = -sniper-
- name = Tunnel
- enabled = true
- license = CC BY-SA 4.0
- time_speed = 1
- size = return {z=230,x=230,y=140}
- hint = Dig to reach the enemy!
- others =
- treasures = return {}
- skybox = none
- start_time = 5900
- phys_speed = 1
- phys_jump = 1
- phys_gravity = 1
- chests = return {{pos1={z=208,x=102,y=71},pos2={z=223,x=126,y=75},amount=30},{pos1={z=8,x=102,y=71},pos2={z=21,x=126,y=75},amount=30}}
- teams = local _={};_[1]="flag_pos";_[2]="enabled";return {blue={[_[1]]={z=33,x=114,y=72},pos1={z=115,x=5,y=140},pos2={z=5,x=225,y=0},[_[2]]=true},red={[_[1]]={z=197,x=114,y=72},pos1={z=115,x=225,y=140},pos2={z=225,x=5,y=0},[_[2]]=true}}
- barrier_area = return {pos2={z=230,x=230,y=140},pos1={z=0,x=0,y=0}}
- game_modes = return {"classic","classes"}
- enable_shadows = 0
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