12345678910111213141516171819202122 |
- initial_stuff = return {"default:torch 10","default:ladder 10","default:pick_stone"}
- map_version = 3
- author = SoulSeeker and Darkf4antom
- name = Water Academy
- enabled = true
- license = CC BY-SA 4.0
- time_speed = 1
- size = return {z=220,x=220,y=80}
- hint =
- others =
- treasures =
- skybox = none
- start_time = 5900
- phys_speed = 1
- phys_jump = 1
- phys_gravity = 1
- chests = return {{pos1={z=0,x=0,y=0},pos2={z=220,x=220,y=80},amount=50}}
- teams = local _={};_[1]="flag_pos";_[2]="enabled";return {red={[_[1]]={z=197,x=111,y=17},pos1={z=220,x=0,y=79},pos2={z=110,x=220,y=0},[_[2]]=true},purple={[_[1]]={z=110,x=22,y=17},pos1={z=0,x=0,y=79},pos2={z=220,x=110,y=0},[_[2]]=true},green={[_[1]]={z=110,x=198,y=17},pos1={z=220,x=220,y=79},pos2={z=0,x=110,y=0},[_[2]]=true},blue={[_[1]]={z=23,x=109,y=17},pos1={z=0,x=220,y=79},pos2={z=110,x=0,y=0},[_[2]]=true}}
- barrier_area = return {pos2={z=220,x=220,y=80},pos1={z=0,x=0,y=0}}
- game_modes = return {"classic","classes"}
- enable_shadows = 0
|