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- game_modes = return {"classic","classes"}
- barrier_area = return {pos1={x=0,y=0,z=0},pos2={x=220,y=100,z=220}}
- teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={pos1={x=220,y=71,z=110},pos2={x=0,y=0,z=0},[_[2]]={x=195,y=30,z=20},[_[1]]=true},red={pos1={x=0,y=0,z=220},pos2={x=220,y=71,z=110},[_[2]]={x=14,y=24,z=207},[_[1]]=true}}
- chests = return {{pos1={x=0,y=17,z=111},pos2={x=220,y=43,z=220},amount=25},{pos1={x=0,y=17,z=0},pos2={x=220,y=39,z=109},amount=25}}
- phys_jump = 0.8
- phys_speed = 1.2
- size = return {x=220,y=100,z=220}
- map_version = 3
- enabled = true
- name = Moon
- phys_gravity = 0.16
- initial_stuff = return {"default:shovel_steel","ctf_ranged:pistol_loaded","default:torch 3"}
- author = -sniper-, gimp & caoutiouspotato
- hint =
- license = CC BY-SA 4.0. Skybox textures adapted from the skybox "Ulukai's space skyboxes" (from https://opengameart.org/content/ulukais-space-skyboxes) by Ulukai, originally licensed under CC BY 3.0. Earth with CC0 license (from https://purepng.com/photo/13214/nature-earth) was added to skybox_4.png (Back.png).
- others = Rockets, machines, satellite dish, tunnels and ice were added by gimp and caoutiouspotato.
- treasures = return {"none"}
- skybox = moon
- enable_shadows = 0
- start_time = 18600
- time_speed = 0
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