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epicmorphism 11a225a73e another example пре 4 година
012312345.png 11a225a73e another example пре 4 година
README cb23e729a6 upd8 readme пре 4 година
aa.png f4ebcb0bf1 import пре 4 година
bb.png f4ebcb0bf1 import пре 4 година
cc.png 03805a9160 Playing with some parameters пре 4 година
f1.png 03805a9160 Playing with some parameters пре 4 година
f2.png 03805a9160 Playing with some parameters пре 4 година
f3.png 03805a9160 Playing with some parameters пре 4 година
main.rkt 03805a9160 Playing with some parameters пре 4 година

README

Computing 3D scene from a permutations of a number string.
Based on the ideas from .

Example:
Starting with a string, for example 234142243.
We then consider all the permutations of the string, and for each permutation we divide the string into three substrings.
For example, for the identity permutation we get: 234, 142, 243.
Since 4 is the maximal number in the stream, we will be interpreting each substrings as integers base 5.
In our example we get numbers: 69, 47, 73.
We treat those three numbers as coordinates to put a cube at.
We also assign different light sources to the cubes, at random.

We also place some lights at various positions throughout the scene.


this is WORK IN PROGRESS
feature list:
- proper UI
- moving lights
- connecting some positions with tubes