audioengine.h 2.1 KB

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  1. /*
  2. This file is part of QTau
  3. Copyright (C) 2013-2018 Tobias "Tomoko" Platen <tplaten@posteo.de>
  4. Copyright (C) 2013 digited <https://github.com/digited>
  5. Copyright (C) 2010-2013 HAL@ShurabaP <https://github.com/haruneko>
  6. QTau is free software: you can redistribute it and/or modify
  7. it under the terms of the GNU General Public License as published by
  8. the Free Software Foundation, either version 3 of the License, or
  9. (at your option) any later version.
  10. This program is distributed in the hope that it will be useful,
  11. but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. GNU General Public License for more details.
  14. You should have received a copy of the GNU General Public License
  15. along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. SPDX-License-Identifier: GPL-3.0+
  17. */
  18. #ifndef AUDIOENGINE_H
  19. #define AUDIOENGINE_H
  20. #include <QObject>
  21. #include <QThread>
  22. class JackAudio;
  23. class OutputBuffer;
  24. class IPreviewSynth;
  25. //class ISynth;
  26. class qtauController;
  27. class AudioEngine : public QThread
  28. {
  29. JackAudio* _jack=nullptr;
  30. float* _jack_buffer=nullptr;
  31. int _jack_buffer_size=0;
  32. int _eventfd=0;
  33. bool _useJackTransport=false;
  34. bool _localTransportRolling=false;
  35. int _pos=0;
  36. int _lastJackTransportPos=0;
  37. OutputBuffer* _outp=nullptr;
  38. IPreviewSynth* _preview=nullptr;
  39. bool _running=true;
  40. Q_OBJECT
  41. public:
  42. explicit AudioEngine(JackAudio* jack,QObject *parent = 0);
  43. void run() override;
  44. bool useJackTransport() {return _useJackTransport;}
  45. void setLocalTransportRolling(bool value) {_localTransportRolling=value;}
  46. void setUseJackTransport(bool value) {_useJackTransport=value;}
  47. void setOutputBuffer(OutputBuffer* outp){_outp =outp;}
  48. void setPreviewSynth(IPreviewSynth* psynth){_preview =psynth;}
  49. int transportPosition(){return _pos;}
  50. void setTransportPosition(int value){_pos = value;}
  51. bool localTransportRolling(){return _localTransportRolling;}
  52. void shutdown();
  53. signals:
  54. public slots:
  55. };
  56. #endif // AUDIOENGINE_H