Sen descrición

Yevhen Babiichuk (DustDFG) bd8e04b21b Rename export presets hai 1 ano
EndLevel 84599e3347 Use second physic layer for player and optimize triggers a bit %!s(int64=2) %!d(string=hai) anos
LevelSelect 5c2ff38132 Add new level %!s(int64=2) %!d(string=hai) anos
box 33181dd1d1 Fix strange behaviour of elevator hai 1 ano
button 817b84489b Update some other levels hai 1 ano
door 403ff813b0 Add elevator %!s(int64=2) %!d(string=hai) anos
elevator b2e99cd435 Make collision shape resource local to the levator scene hai 1 ano
lazer 036e4d7d99 Try to extract physics layer for boxes %!s(int64=2) %!d(string=hai) anos
levels a221ea5de8 Update some levels hai 1 ano
player 33181dd1d1 Fix strange behaviour of elevator hai 1 ano
reload_trigger 373115bae9 Adjust reload trigger sizes %!s(int64=2) %!d(string=hai) anos
sprites 5c2ff38132 Add new level %!s(int64=2) %!d(string=hai) anos
.gitignore e0e71df5b9 Add export presets %!s(int64=2) %!d(string=hai) anos
README.md ce38b1cc86 Update README %!s(int64=2) %!d(string=hai) anos
export_presets.cfg bd8e04b21b Rename export presets hai 1 ano
icon.svg 1eda50e8fa Init commit %!s(int64=2) %!d(string=hai) anos
icon.svg.import 1eda50e8fa Init commit %!s(int64=2) %!d(string=hai) anos
project.godot de3c866e75 Add space for jumps %!s(int64=2) %!d(string=hai) anos
tile_set.tres 1eda50e8fa Init commit %!s(int64=2) %!d(string=hai) anos

README.md

License

All the code is licensed under GPLv2 or later

All the resources (sprites) are licensed under CC0

Control

WASD or arrows

You can click on the "end level" button if you can't complete level but you should touch it with player

Click on box to swap player with box places.