README.txt 2.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283
  1. ========================================================================
  2. README
  3. ========================================================================
  4. ABOUT:
  5. Voxelands is a sandbox construction game based on Minetest, which was
  6. inspired by earlier "voxel world" games such as Infiniminer. Gameplay
  7. puts players in a fully destructible 3D game world where they can place
  8. and dig numerous types of blocks, items and creatures using a variety
  9. of tools. Inside the game world players can build structures, artworks
  10. and anything else their creativity can think of on multiplayer servers
  11. and singleplayer worlds across multiple game modes.
  12. DEPENDENCIES:
  13. Voxelands requires the standard C++ library, irrlicht 1.8 or later,
  14. freetype, openAL, vorbisfile, ogg, and zlib. CMake, make, and g++ (or other
  15. C++ compiler) are required to build from source.
  16. INSTALL:
  17. If you're reading this then you've already unpacked the tarball, so
  18. just:
  19. 1) cd /path/to/voxelands
  20. 2) cmake -DRUN_IN_PLACE=1 .
  21. 2) make -j3
  22. WINDOWS:
  23. Voxelands can be cross compiled with mingw, or built natively with MSVC,
  24. instructions for the latter are available on the forums:
  25. http://forum.voxelands.com
  26. USE:
  27. Simply run bin/voxelands from any console/terminal.
  28. CONTROLS:
  29. Controls can be set in the Settings tab of the main menu
  30. W: walk forward
  31. A: walk left
  32. S: walk backwards
  33. D: walk right
  34. Space: jump, move up
  35. E: run, move down
  36. Mouse left: dig/hit
  37. Mouse right: place/use
  38. Mouse wheel: select wielded item
  39. Shift: sneak
  40. R: Toggle viewing all loaded chunks
  41. I: Inventory menu
  42. ESC: Pause Menu / Exit game
  43. T: Chat
  44. LICENSE:
  45. Code:
  46. Voxelands is licensed under the GPLv3 or later.
  47. Copyright (c) 2013-2015 Lisa 'darkrose' Milne <lisa@ltmnet.com>
  48. Forked from Minetest 0.3.x
  49. Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
  50. Textures, Sounds, and Models:
  51. This does not apply to texture packs made by others.
  52. Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
  53. http://creativecommons.org/licenses/by-sa/3.0/
  54. Artists include:
  55. sdzen
  56. darkrose
  57. sapier
  58. Tom Peter
  59. Telaron
  60. juskiddink
  61. With special thanks to http://www.opengameart.org/
  62. DEVELOPMENT:
  63. Voxelands is under active development, the latest updates can be found
  64. at:
  65. https://gitlab.com/voxelands/voxelands
  66. or on IRC at:
  67. irc.entropynet.net #voxelands
  68. CHANGES:
  69. See doc/changelog.txt