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- ========================================================================
- README
- ========================================================================
- ABOUT:
- Voxelands is a sandbox construction game based on Minetest, which was
- inspired by earlier "voxel world" games such as Infiniminer. Gameplay
- puts players in a fully destructible 3D game world where they can place
- and dig numerous types of blocks, items and creatures using a variety
- of tools. Inside the game world players can build structures, artworks
- and anything else their creativity can think of on multiplayer servers
- and singleplayer worlds across multiple game modes.
- DEPENDENCIES:
- Voxelands requires the standard C++ library, irrlicht 1.8 or later,
- freetype, openAL, vorbisfile, ogg, zlib. CMake, make, and g++ (or other
- C++ compiler) and bzip2 and jpeg are required to build from source.
- INSTALL:
- If you're reading this then you've already unpacked the tarball, so
- just:
- 1) cd /path/to/voxelands
- 2) cmake -DRUN_IN_PLACE=1 .
- 3) make -j3
- Other optional cmake parameters:
- 1) -DBUILD_SERVER=0 (default 1) builds the dedicated server
- 2) -DBUILD_CLIENT=0 (default 1) builds the rich client
- 3) -DENABLE_AUDIO=0 (default 1) enables audio support
- The option -DRUN_IN_PLACE expects the user to run voxelands from the extracted source directory.
- WINDOWS:
- Voxelands can be cross compiled with mingw, or built natively with MSVC,
- instructions for the latter are available on the forums:
- http://forum.voxelands.com
- USE:
- Simply run bin/voxelands from any console/terminal.
- CONTROLS:
- Controls can be set in the Settings tab of the main menu
- Main controls:
- W, S, A, D - Walk forward backward, left, and right.
- Mouse - Look / Aim.
- Mouse wheel - Change wielded item.
- 1 through 8 - Change wielded item.
- Right Mouse Button - Place item.
- Left Mouse Button - Dig / Punch / Attack.
- Shift - Sneak.
- Space - Jump.
- R - Move Up (ladders, swimming, flying)
- F - Move Down (ladders, swimming, flying)
- E - Run.
- Action controls:
- I - Enter inventory.
- Q - Examine pointed block.
- H - Use item in hand.
- =======
- T - Talk / commands.
- K - Toggle fly mode.
- F1 - Hide / show hud.
- F2 - Hide / show chat.
- F3 - Disable / enable fog.
- F4 - Disable / enable camera update.
- F5 - Toggle through debug information.
- F6 - Toggle through profiler (info on FPS, chunk updates, etc.)
- F12 - Take a screenshot.
- LICENSE:
- Code:
- Voxelands is licensed under the GPLv3 or later.
- Copyright (c) 2013-2016 Lisa 'darkrose' Milne <lisa@ltmnet.com>
- Forked from Minetest 0.3.x
- Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
- Textures, Sounds, and Models:
- This does not apply to texture packs made by others.
- Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
- http://creativecommons.org/licenses/by-sa/3.0/
- To satisfy the attribution clause, any project using Voxelands' assets
- must provide a prominent notice as part of each of said project's
- credits notices (such as in documentation, on a website, and/or any
- other credits screen associated with the project) showing both the
- CC-BY-SA licensing, the ownership by Voxelands of the asset, and a link
- to the Voxelands' project at http://www.voxelands.com/.
- Artists include:
- sdzen
- darkrose
- sapier
- Tom Peter
- Telaron
- juskiddink
- With special thanks to http://www.opengameart.org/
- DEVELOPMENT:
- Voxelands is under active development, the latest updates can be found
- at:
- https://gitlab.com/voxelands/voxelands
- or on IRC at:
- irc.entropynet.net #voxelands
- CHANGES:
- See doc/changelog.txt
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