signosigno.lua 1.0 KB

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  1. mobs:register_mob("nssm:signosigno", {
  2. type = "monster",
  3. hp_max = 20,
  4. hp_min = 8,
  5. collisionbox = {-0.2, 0.00, -0.2, 0.2, 1.6, 0.2},
  6. visual = "mesh",
  7. mesh = "signosigno.x",
  8. textures = {
  9. {"signosigno.png"},
  10. {"signosigno2.png"}
  11. },
  12. visual_size = {x = 6, y = 6},
  13. makes_footstep_sound = false,
  14. view_range = 15,
  15. walk_velocity = 1.5,
  16. fear_height = 4,
  17. run_velocity = 2.5,
  18. rotate = 270,
  19. damage = 4,
  20. reach = 1.5,
  21. jump = true,
  22. drops = {
  23. {name = "nssm:life_energy", chance = 1, min = 1, max = 2},
  24. {name = "nssm:slothful_soul_fragment", chance = 20, min = 1, max = 1},
  25. },
  26. armor = 40,
  27. drawtype = "front",
  28. water_damage = 1,
  29. lava_damage = 2,
  30. fire_damage = 2,
  31. light_damage = 1,
  32. group_attack = true,
  33. attack_animals = true,
  34. knock_back = 4,
  35. blood_texture = "morparticle.png",
  36. attack_type = "dogfight",
  37. animation = {
  38. speed_normal = 20,
  39. speed_run = 20,
  40. stand_start = 20,
  41. stand_end = 80,
  42. walk_start = 100,
  43. walk_end = 140,
  44. run_start = 200,
  45. run_end = 220,
  46. punch_start = 160,
  47. punch_end = 190,
  48. }
  49. })