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- mobs:register_mob("nssm:sandworm", {
- type = "monster",
- hp_max = 40,
- hp_min = 25,
- collisionbox = {-0.4, -0.2, -0.4, 0.4, 1.90, 0.4},
- visual = "mesh",
- mesh = "sandworm.x",
- textures = {
- {"sandworm.png"}
- },
- visual_size = {x = 4, y = 4},
- makes_footstep_sound = false,
- view_range = 17,
- rotate = 270,
- reach = 2,
- fear_height = 3,
- walk_velocity = 2,
- run_velocity = 2,
- damage = 6,
- sounds = {
- random = "sandworm",
- distance = 40,
- },
- jump = false,
- drops = {
- {name = "nssm:worm_flesh", chance = 2, min = 1, max = 3},
- {name = "nssm:sandworm_skin", chance = 2, min = 1, max = 3},
- {name = "nssm:life_energy", chance = 1, min = 2, max = 3},
- },
- armor = 60,
- drawtype = "front",
- water_damage = 5,
- lava_damage = 10,
- fire_damage = 10,
- light_damage = 0,
- group_attack = true,
- attack_animals = true,
- knock_back = 2,
- blood_texture = "nssm_blood_blue.png",
- stepheight = 1.1,
- attack_type = "dogfight",
- animation = {
- speed_normal = 25,
- speed_run = 40,
- stand_start = 1,
- stand_end = 100,
- walk_start = 110,
- walk_end = 140,
- run_start = 110,
- run_end = 140,
- punch_start = 150,
- punch_end = 180,
- },
- do_custom = function(self)
- digging_attack(self, "sand", self.run_velocity, {x = 0, y = 3, z = 0})
- end,
- })
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