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- mobs:register_mob("nssm:pumpboom_small", {
- type = "monster",
- hp_max = 15,
- hp_min = 14,
- collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
- visual = "mesh",
- mesh = "pumpboom.x",
- rotate = 270,
- textures = {
- {"pumpboom.png"}
- },
- visual_size = {x = 3, y = 3},
- explosion_radius = 4,
- makes_footstep_sound = true,
- view_range = 20,
- fear_height = 4,
- walk_velocity = 2,
- run_velocity = 2.5,
- sounds = {
- explode = "tnt_explode"
- },
- damage = 1.5,
- jump = true,
- drops = {
- {name = "nssm:life_energy", chance = 1, min = 1, max = 2},
- {name = "nssm:black_powder", chance = 2, min = 1, max = 2},
- },
- armor = 100,
- drawtype = "front",
- water_damage = 2,
- lava_damage = 5,
- fire_damage = 5,
- light_damage = 0,
- group_attack = true,
- attack_animals = true,
- knock_back = 2,
- blood_texture = "nssm_blood.png",
- stepheight = 1.1,
- attack_type = "explode",
- animation = {
- speed_normal = 25,
- speed_run = 25,
- stand_start = 1,
- stand_end = 30,
- walk_start = 81,
- walk_end = 97,
- run_start = 81,
- run_end = 97,
- punch_start = 70,
- punch_end = 80,
- }
- })
- mobs:register_mob("nssm:pumpboom_medium", {
- type = "monster",
- hp_max = 18,
- hp_min = 17,
- collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
- visual = "mesh",
- mesh = "pumpboom.x",
- rotate = 270,
- textures = {
- {"pumpboom.png"}
- },
- visual_size = {x = 5, y = 5},
- makes_footstep_sound = true,
- view_range = 25,
- walk_velocity = 2,
- explosion_radius = 6,
- run_velocity = 2.5,
- sounds = {
- explode = "tnt_explode"
- },
- damage = 1.5,
- jump = true,
- drops = {
- {name = "nssm:life_energy", chance = 1, min = 2, max = 3},
- {name = "nssm:black_powder", chance = 2, min = 1, max = 3},
- },
- armor = 100,
- drawtype = "front",
- water_damage = 2,
- lava_damage = 5,
- fire_damage = 5,
- light_damage = 0,
- group_attack = true,
- attack_animals = true,
- knock_back = 2,
- blood_texture = "nssm_blood.png",
- stepheight = 1.1,
- attack_type = "explode",
- animation = {
- speed_normal = 25,
- speed_run = 25,
- stand_start = 1,
- stand_end = 30,
- walk_start = 81,
- walk_end = 97,
- run_start = 81,
- run_end = 97,
- punch_start = 70,
- punch_end = 80,
- }
- })
- mobs:register_mob("nssm:pumpboom_large", {
- type = "monster",
- hp_max = 20,
- hp_min = 19,
- collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
- visual = "mesh",
- mesh = "pumpboom.x",
- rotate = 270,
- explosion_radius = 8,
- textures = {
- {"pumpboom.png"}
- },
- visual_size = {x = 8, y = 8},
- makes_footstep_sound = true,
- view_range = 30,
- walk_velocity = 2,
- run_velocity = 3,
- sounds = {
- explode = "tnt_explode"
- },
- damage = 1.5,
- jump = true,
- drops = {
- {name = "nssm:life_energy", chance = 1, min = 3, max = 4},
- {name = "nssm:black_powder", chance = 2, min = 2, max = 4},
- },
- armor = 100,
- drawtype = "front",
- water_damage = 2,
- lava_damage = 5,
- fire_damage = 5,
- light_damage = 0,
- group_attack = true,
- attack_animals = true,
- knock_back = 2,
- blood_texture = "nssm_blood.png",
- stepheight = 1.1,
- attack_type = "explode",
- animation = {
- speed_normal = 25,
- speed_run = 25,
- stand_start = 1,
- stand_end = 30,
- walk_start = 81,
- walk_end = 97,
- run_start = 81,
- run_end = 97,
- punch_start = 70,
- punch_end = 80,
- }
- })
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