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- mobs:register_mob("nssm:masticone", {
- type = "monster",
- hp_max = 25,
- hp_min = 24,
- collisionbox = {-0.45, 0.00, -0.45, 0.45, 0.40, 0.45},
- visual = "mesh",
- mesh = "masticone.x",
- textures = {
- {"masticone.png"}
- },
- visual_size = {x = 4, y = 4},
- makes_footstep_sound = true,
- view_range = 15,
- lifetimer = 500,
- fear_height = 4,
- rotate = 270,
- walk_velocity = 1.5,
- run_velocity = 2.5,
- sounds = {
- random = "masticone",
- },
- damage = 5,
- jump = true,
- drops = {
- {name = "nssm:life_energy", chance = 1, min = 7, max = 8},
- {name = "nssm:masticone_fang", chance = 1, min = 1, max = 2},
- {name = "nssm:masticone_skull_fragments", chance = 2, min = 1, max = 2},
- },
- armor = 60,
- drawtype = "front",
- water_damage = 0,
- lava_damage = 10,
- fire_damage = 10,
- floats = 0,
- light_damage = 0,
- group_attack = true,
- attack_animals = true,
- knock_back = 4,
- blood_texture = "nssm_blood_blue.png",
- stepheight = 1.1,
- attack_type = "dogfight",
- reach =1.5,
- animation = {
- speed_normal = 20,
- speed_run = 25,
- stand_start = 80,
- stand_end = 140,
- walk_start = 20,
- walk_end = 40,
- run_start = 20,
- run_end = 40,
- punch_start = 150,
- punch_end = 180,
- },
- on_die = function(self, pos)
- self.object:remove()
- core.after(2, function()
- minetest.add_particlespawner({
- amount = 200,
- time = 0.1,
- minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
- maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
- minvel = {x = -0, y = -0, z = -0},
- maxvel = {x = 1, y = 1, z = 1},
- minacc = {x = -0.5, y = 5, z = -0.5},
- maxacc = {x = 0.5, y = 5, z = 0.5},
- minexptime = 0.1,
- maxexptime = 1,
- minsize = 3,
- maxsize = 4,
- collisiondetection = false,
- texture = "tnt_smoke.png"
- })
- for i = 1, 2 do
- local pos = {
- x = pos.x + math.random(-1, 1),
- y = pos.y + 0.5,
- z = pos.z + math.random(-1, 1)
- }
- local n = minetest.get_node(pos).name
- if n == "air" then
- minetest.add_entity(pos, "nssm:masticone")
- end
- end
- end)
- end,
- })
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