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- mobs:register_mob("nssm:manticore", {
- type = "monster",
- hp_max = 55,
- hp_min = 34,
- collisionbox = {-0.8, -0.85, -0.8, 0.8, 1.9, 0.8},
- visual = "mesh",
- mesh = "manticore.x",
- textures = {
- {"manticore.png"}
- },
- visual_size = {x = 4, y = 4},
- makes_footstep_sound = true,
- view_range = 35,
- fear_height = 4,
- walk_velocity = 2,
- run_velocity = 4,
- sounds = {
- random = "manticore",
- },
- damage = 6,
- jump = true,
- drops = {
- {name = "nssm:life_energy", chance = 1, min = 3, max = 4},
- {name = "nssm:manticore_spine", chance = 3, min = 2, max = 5},
- {name = "nssm:manticore_fur", chance = 3, min = 1, max = 2},
- },
- armor = 60,
- drawtype = "front",
- water_damage = 2,
- rotate = 270,
- lava_damage = 5,
- fire_damage = 5,
- light_damage = 0,
- attack_type = "dogshoot",
- dogshoot_switch = true,
- arrow = "nssm:spine",
- shoot_interval = 2,
- group_attack = true,
- attack_animals = true,
- knock_back = 2,
- blood_texture = "nssm_blood.png",
- stepheight = 1.1,
- shoot_offset = 1,
- animation = {
- speed_normal = 25,
- speed_run = 25,
- stand_start = 1,
- stand_end = 40,
- walk_start = 240,
- walk_end = 280,
- run_start = 91,
- run_end = 108,
- punch_start = 110,
- punch_end = 143,
- shoot_start = 180,
- shoot_end=230,
- }
- })
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