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- mobs:register_mob("nssm:echidna", {
- type = "monster",
- hp_max = 240,
- hp_min = 240,
- collisionbox = {-0.6, 0.00, -0.6, 0.6, 2, 0.6},
- visual = "mesh",
- mesh = "echidna.x",
- textures = {
- {"echidnapes.png"}
- },
- visual_size = {x = 6, y = 6},
- makes_footstep_sound = true,
- view_range = 30,
- rotate = 270,
- lifetimer = 500,
- fear_height = 4,
- walk_velocity = 2,
- run_velocity = 3.5,
- damage = 12,
- jump = true,
- sounds = {
- random = "echidna",
- },
- drops = {
- {name = "nssm:life_energy", chance = 1, min = 6, max = 7},
- {name = "nssm:snake_scute", chance = 1, min = 1, max = 1},
- },
- armor = 40,
- drawtype = "front",
- water_damage = 0,
- floats = 1,
- lava_damage = 0,
- fire_damage = 0,
- light_damage = 0,
- blood_texture = "nssm_blood.png",
- blood_amount = 10,
- stepheight = 1.1,
- knock_back = 0,
- jump_height = 8,
- attack_type = "dogshoot",
- dogshoot_switch = true,
- arrow = "nssm:super_gas";
- reach = 5,
- shoot_interval = 3,
- animation = {
- speed_normal = 15,
- speed_run = 25,
- stand_start = 60,
- stand_end = 140,
- walk_start = 1,
- walk_end = 40,
- run_start = 1,
- run_end = 40,
- punch_start = 160,
- punch_end = 190,
- shoot_start = 200,
- shoot_end = 240,
- }
- })
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