--Armors
local stats = {
	wolf = {name="Werewolf", armor=2.8, heal=0, use=800},
	whitewolf = {name="White Werewolf", armor=2.8, heal=0, use=800},
	bloco = {name="Bloco", armor=3.2, heal=0, use=500},
	croco = {name="Crocodile", armor=3, heal=0, use=450},
	ant = {name="Ant", armor=3, heal=0, use=400},
	ice = {name="Ice Teeth", armor=3.2, heal=0, use=410},
	felucco = {name="Felucco", armor=2.8, heal=0, use=800},
	manticore = {name="Manticore", armor=3.4, heal=0, use=440},
	duck = {name="Duck", armor=1.5, heal=0, use=1000},
	black_duck = {name="Black Duck", armor=1.5, heal=0, use=900},
	mor = {name="Morlu", armor=5.3, heal=0, use=30},
	sky = {name="Sky", armor=4.2, heal=0, use=100},
	sandworm = {name="Sandworm", armor=3.4, heal=0, use=400},
	sandbloco = {name="Sand Bloco", armor=3.2, heal=0, use=500},
	web = {name="Cobweb String", armor=2.4, heal=0, use=900},
	denseweb = {name="Dense Cobweb String", armor=3.5, heal=0, use=400},
}

local materials = {
	wolf="nssm:wolf_fur",
	whitewolf="nssm:white_wolf_fur",
	bloco="nssm:bloco_skin",
	croco="nssm:crocodile_skin",
	ant="nssm:ant_hard_skin",
	ice="nssm:little_ice_tooth",
	felucco="nssm:felucco_fur",
	manticore="nssm:manticore_fur",
	duck="nssm:duck_feather",
	black_duck="nssm:black_duck_feather",
	mor= "nssm:lustful_moranga",
	sandbloco= "nssm:sand_bloco_skin",
	sandworm="nssm:sandworm_skin",
	sky="nssm:sky_iron",
	web="nssm:web_string",
	denseweb="nssm:dense_web_string",
}

for k, v in pairs(stats) do

	minetest.register_tool("nssm:helmet_"..k, {
		description = v.name.." Helmet",
		inventory_image ="inv_helmet_"..k..".png",
		groups = {armor_head=math.floor(4*v.armor), armor_heal=v.heal, armor_use=v.use},
		wear = 0,
	})

	minetest.register_tool("nssm:chestplate_"..k, {
		description = v.name.." Chestplate",
		inventory_image ="inv_chestplate_"..k..".png",
		groups = {armor_torso=math.floor(6*v.armor), armor_heal=v.heal, armor_use=v.use},
		wear = 0,
	})

	minetest.register_tool("nssm:leggings_"..k, {
		description = v.name.." Leggings",
		inventory_image = "inv_leggings_"..k..".png",
		groups = {armor_legs=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
		wear = 0,
	})

	minetest.register_tool("nssm:boots_"..k, {
		description = v.name.." Boots",
		inventory_image ="inv_boots_"..k..".png",
		groups = {armor_feet=math.floor(3*v.armor), armor_heal=v.heal, armor_use=v.use},
		wear = 0,
	})
end

for k, v in pairs(materials) do

	minetest.register_craft({
		output = "nssm:helmet_"..k,
		recipe = {
			{v, v, v},
			{v, "", v},
			{"", "", ""},
		},
	})

	minetest.register_craft({
		output = "nssm:chestplate_"..k,
		recipe = {
			{v, "", v},
			{v, v, v},
			{v, v, v},
		},
	})

	minetest.register_craft({
		output = "nssm:leggings_"..k,
		recipe = {
			{v, v, v},
			{v, "", v},
			{v, "", v},
		},
	})

	minetest.register_craft({
		output = "nssm:boots_"..k,
		recipe = {
			{v, "", v},
			{v, "", v},
		},
	})
end

--shields
if minetest.get_modpath("shields") then

	local stats = {
		crab = {name="Crab", armor=4, heal=0, use=500},
		ice ={name="Ice Teeth", armor=3.5, heal=0, use=600},
		mor ={name="Morlu", armor=5, use=100},
		masticone ={name="Masticone", armor=4.5, use=300},
		mantis ={name="Mantis", armor=3, use=500},
	}

	local materials = {
		crab="nssm:crab_carapace_fragment",
		ice="nssm:little_ice_tooth",
		mor="nssm:lustful_moranga",
		masticone="nssm:masticone_skull_fragments",
		mantis="nssm:mantis_skin",
	}

	for k, v in pairs(stats) do

		minetest.register_tool("nssm:shield_"..k, {
			description = v.name.." Shield",
			inventory_image ="inv_shield_"..k..".png",
			groups = {armor_head=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
			wear = 0,
		})

		local m = materials[k]

		minetest.register_craft({
			output = "nssm:shield_"..k,
			recipe = {
				{m, m, m},
				{m, m, m},
				{"", m, ""},
			},
		})
	end
end

--Special objects (pumpking helmet, masticone helmet, crowned masticone helmet, crown,)
local stats = {
	pumpking = {name="Pumpking Head", armor=4, heal=0, use=100},
	masticone ={name="Masticone Head", armor=4, heal=0, use=100},
	crown ={name="Dukking Crown", armor=2, heal=0, use=50},
	masticone_crowned ={name="Masticone Crowned Head", armor=6, heal=0, use=20},
}

for k, v in pairs(stats) do

	minetest.register_tool("nssm:helmet_"..k, {
		description = v.name.." ",
		inventory_image ="inv_helmet_"..k..".png",
		groups = {armor_shield=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
		wear = 0,
	})

	minetest.register_tool("nssm:chestplate_snake", {
	description = "Snake Scute Chestplate",
	inventory_image ="inv_chestplate_snake.png",
	groups = {armor_torso=40, armor_heal=0, armor_use=100},
	wear = 0,
	})
end

minetest.register_craft({
	output = "nssm:chestplate_snake",
	recipe = {
		{"default:steel_ingot", "", "default:steel_ingot"},
		{"default:steel_ingot", "nssm:snake_scute", "default:steel_ingot"},
		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
	},
})

minetest.register_craft({
	output = "nssm:helmet_masticone",
	recipe = {
		{"nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments"},
		{"nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments"},
		{"nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments", "nssm:masticone_skull_fragments"},
	},
})

minetest.register_craft({
	output = "nssm:helmet_masticone_crowned",
	recipe = {
		{"", "nssm:helmet_crown", ""},
		{"", "nssm:helmet_masticone", ""},
		{"", "", ""},
	},
})
