mobs:register_mob("nssm:pumpboom_small", {
	type = "monster",
	hp_max = 15,
	hp_min = 14,
	collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
	visual = "mesh",
	mesh = "pumpboom.x",
	rotate = 270,
	textures = {
		{"pumpboom.png"}
	},
	visual_size = {x = 3, y = 3},
	explosion_radius = 4,
	makes_footstep_sound = true,
	view_range = 20,
	fear_height = 4,
	walk_velocity = 2,
	run_velocity = 2.5,
	sounds = {
		explode = "tnt_explode"
	},
	damage = 1.5,
	jump = true,
	drops = {
		{name = "nssm:life_energy", chance = 1, min = 1, max = 2},
		{name = "nssm:black_powder", chance = 2, min = 1, max = 2},
	},
	armor = 100,
	drawtype = "front",
	water_damage = 2,
	lava_damage = 5,
	fire_damage = 5,
	light_damage = 0,
	group_attack = true,
	attack_animals = true,
	knock_back = 2,
	blood_texture = "nssm_blood.png",
	stepheight = 1.1,
	attack_type = "explode",
	animation = {
		speed_normal = 25,
		speed_run = 25,
		stand_start = 1,
		stand_end = 30,
		walk_start = 81,
		walk_end = 97,
		run_start = 81,
		run_end = 97,
		punch_start = 70,
		punch_end = 80,
	}
})

mobs:register_mob("nssm:pumpboom_medium", {
	type = "monster",
	hp_max = 18,
	hp_min = 17,
	collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
	visual = "mesh",
	mesh = "pumpboom.x",
	rotate = 270,
	textures = {
		{"pumpboom.png"}
	},
	visual_size = {x = 5, y = 5},
	makes_footstep_sound = true,
	view_range = 25,
	walk_velocity = 2,
	explosion_radius = 6,
	run_velocity = 2.5,
	sounds = {
		explode = "tnt_explode"
	},
	damage = 1.5,
	jump = true,
	drops = {
		{name = "nssm:life_energy", chance = 1, min = 2, max = 3},
		{name = "nssm:black_powder", chance = 2, min = 1, max = 3},
	},
	armor = 100,
	drawtype = "front",
	water_damage = 2,
	lava_damage = 5,
	fire_damage = 5,
	light_damage = 0,
	group_attack = true,
	attack_animals = true,
	knock_back = 2,
	blood_texture = "nssm_blood.png",
	stepheight = 1.1,
	attack_type = "explode",
	animation = {
		speed_normal = 25,
		speed_run = 25,
		stand_start = 1,
		stand_end = 30,
		walk_start = 81,
		walk_end = 97,
		run_start = 81,
		run_end = 97,
		punch_start = 70,
		punch_end = 80,
	}
})

mobs:register_mob("nssm:pumpboom_large", {
	type = "monster",
	hp_max = 20,
	hp_min = 19,
	collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
	visual = "mesh",
	mesh = "pumpboom.x",
	rotate = 270,
	explosion_radius = 8,
	textures = {
		{"pumpboom.png"}
	},
	visual_size = {x = 8, y = 8},
	makes_footstep_sound = true,
	view_range = 30,
	walk_velocity = 2,
	run_velocity = 3,
	sounds = {
		explode = "tnt_explode"
	},
	damage = 1.5,
	jump = true,
	drops = {
		{name = "nssm:life_energy", chance = 1, min = 3, max = 4},
		{name = "nssm:black_powder", chance = 2, min = 2, max = 4},
	},
	armor = 100,
	drawtype = "front",
	water_damage = 2,
	lava_damage = 5,
	fire_damage = 5,
	light_damage = 0,
	group_attack = true,
	attack_animals = true,
	knock_back = 2,
	blood_texture = "nssm_blood.png",
	stepheight = 1.1,
	attack_type = "explode",
	animation = {
		speed_normal = 25,
		speed_run = 25,
		stand_start = 1,
		stand_end = 30,
		walk_start = 81,
		walk_end = 97,
		run_start = 81,
		run_end = 97,
		punch_start = 70,
		punch_end = 80,
	}
})
