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- /*
- * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved.
- * (C) 2007 Graham Dennis (graham.dennis@gmail.com)
- * (C) 2007 Eric Seidel <eric@webkit.org>
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
- * its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include "config.h"
- #include "PixelDumpSupport.h"
- #include "PixelDumpSupportCG.h"
- #include "DumpRenderTree.h"
- #include "TestRunner.h"
- #include <CoreGraphics/CGBitmapContext.h>
- #include <wtf/Assertions.h>
- #include <wtf/RefPtr.h>
- #import <WebKit/WebCoreStatistics.h>
- #import <WebKit/WebDocumentPrivate.h>
- #import <WebKit/WebHTMLViewPrivate.h>
- #import <WebKit/WebKit.h>
- #import <WebKit/WebViewPrivate.h>
- static PassRefPtr<BitmapContext> createBitmapContext(size_t pixelsWide, size_t pixelsHigh, size_t& rowBytes, void*& buffer)
- {
- rowBytes = (4 * pixelsWide + 63) & ~63; // Use a multiple of 64 bytes to improve CG performance
- buffer = calloc(pixelsHigh, rowBytes);
- if (!buffer)
- return 0;
-
- // Creating this bitmap in the device color space prevents any color conversion when the image of the web view is drawn into it.
- RetainPtr<CGColorSpaceRef> colorSpace = adoptCF(CGColorSpaceCreateDeviceRGB());
- CGContextRef context = CGBitmapContextCreate(buffer, pixelsWide, pixelsHigh, 8, rowBytes, colorSpace.get(), kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host); // Use ARGB8 on PPC or BGRA8 on X86 to improve CG performance
- if (!context) {
- free(buffer);
- return 0;
- }
- return BitmapContext::createByAdoptingBitmapAndContext(buffer, context);
- }
- static void paintRepaintRectOverlay(WebView* webView, CGContextRef context)
- {
- CGRect viewRect = NSRectToCGRect([webView bounds]);
- CGContextSaveGState(context);
- // Using a transparency layer is easier than futzing with clipping.
- CGContextBeginTransparencyLayer(context, 0);
- // Flip the context.
- CGContextScaleCTM(context, 1, -1);
- CGContextTranslateCTM(context, 0, -viewRect.size.height);
-
- CGContextSetRGBFillColor(context, 0, 0, 0, static_cast<CGFloat>(0.66));
- CGContextFillRect(context, viewRect);
- NSArray *repaintRects = [webView trackedRepaintRects];
- if (repaintRects) {
-
- for (NSValue *value in repaintRects) {
- CGRect currRect = NSRectToCGRect([value rectValue]);
- CGContextClearRect(context, currRect);
- }
- }
-
- CGContextEndTransparencyLayer(context);
- CGContextRestoreGState(context);
- }
- PassRefPtr<BitmapContext> createBitmapContextFromWebView(bool onscreen, bool incrementalRepaint, bool sweepHorizontally, bool drawSelectionRect)
- {
- WebView* view = [mainFrame webView];
- // If the WebHTMLView uses accelerated compositing, we need for force the on-screen capture path
- // and also force Core Animation to start its animations with -display since the DRT window has autodisplay disabled.
- if ([view _isUsingAcceleratedCompositing])
- onscreen = YES;
- float deviceScaleFactor = [view _backingScaleFactor];
- NSSize webViewSize = [view frame].size;
- size_t pixelsWide = static_cast<size_t>(webViewSize.width * deviceScaleFactor);
- size_t pixelsHigh = static_cast<size_t>(webViewSize.height * deviceScaleFactor);
- size_t rowBytes = 0;
- void* buffer = 0;
- RefPtr<BitmapContext> bitmapContext = createBitmapContext(pixelsWide, pixelsHigh, rowBytes, buffer);
- if (!bitmapContext)
- return 0;
- CGContextRef context = bitmapContext->cgContext();
- CGContextScaleCTM(context, deviceScaleFactor, deviceScaleFactor);
- NSGraphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO];
- ASSERT(nsContext);
-
- if (incrementalRepaint) {
- if (sweepHorizontally) {
- for (NSRect column = NSMakeRect(0, 0, 1, webViewSize.height); column.origin.x < webViewSize.width; column.origin.x++)
- [view displayRectIgnoringOpacity:column inContext:nsContext];
- } else {
- for (NSRect line = NSMakeRect(0, 0, webViewSize.width, 1); line.origin.y < webViewSize.height; line.origin.y++)
- [view displayRectIgnoringOpacity:line inContext:nsContext];
- }
- } else {
- if (deviceScaleFactor != 1) {
- // Call displayRectIgnoringOpacity for HiDPI tests since it ensures we paint directly into the context
- // that we have appropriately sized and scaled.
- [view displayRectIgnoringOpacity:[view bounds] inContext:nsContext];
- if ([view isTrackingRepaints])
- paintRepaintRectOverlay(view, context);
- } else if (onscreen) {
- // displayIfNeeded does not update the CA layers if the layer-hosting view was not marked as needing display, so
- // we're at the mercy of CA's display-link callback to update layers in time. So we need to force a display of the view
- // to get AppKit to update the CA layers synchronously.
- // FIXME: this will break repaint testing if we have compositing in repaint tests
- // (displayWebView() painted gray over the webview, but we'll be making everything repaint again).
- [view display];
- // Ask the window server to provide us a composited version of the *real* window content including surfaces (i.e. OpenGL content)
- // Note that the returned image might differ very slightly from the window backing because of dithering artifacts in the window server compositor.
- CGImageRef image = CGWindowListCreateImage(CGRectNull, kCGWindowListOptionIncludingWindow, [[view window] windowNumber], kCGWindowImageBoundsIgnoreFraming | kCGWindowImageShouldBeOpaque);
- CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(image), CGImageGetHeight(image)), image);
- CGImageRelease(image);
- if ([view isTrackingRepaints])
- paintRepaintRectOverlay(view, context);
- } else {
- // Make sure the view has been painted.
- [view displayIfNeeded];
- // Grab directly the contents of the window backing buffer (this ignores any surfaces on the window)
- // FIXME: This path is suboptimal: data is read from window backing store, converted to RGB8 then drawn again into an RGBA8 bitmap
- [view lockFocus];
- NSBitmapImageRep *imageRep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect:[view frame]] autorelease];
- [view unlockFocus];
- RetainPtr<NSGraphicsContext> savedContext = [NSGraphicsContext currentContext];
- [NSGraphicsContext setCurrentContext:nsContext];
- [imageRep draw];
-
- if ([view isTrackingRepaints])
- paintRepaintRectOverlay(view, context);
-
- [NSGraphicsContext setCurrentContext:savedContext.get()];
- }
- }
- if (drawSelectionRect) {
- NSView *documentView = [[mainFrame frameView] documentView];
- ASSERT([documentView conformsToProtocol:@protocol(WebDocumentSelection)]);
- NSRect rect = [documentView convertRect:[(id <WebDocumentSelection>)documentView selectionRect] fromView:nil];
- CGContextSaveGState(context);
- CGContextSetLineWidth(context, 1.0);
- CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0);
- CGContextStrokeRect(context, CGRectMake(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height));
- CGContextRestoreGState(context);
- }
-
- return bitmapContext.release();
- }
- PassRefPtr<BitmapContext> createPagedBitmapContext()
- {
- int pageWidthInPixels = TestRunner::viewWidth;
- int pageHeightInPixels = TestRunner::viewHeight;
- int numberOfPages = [mainFrame numberOfPagesWithPageWidth:pageWidthInPixels pageHeight:pageHeightInPixels];
- size_t rowBytes = 0;
- void* buffer = 0;
- RefPtr<BitmapContext> bitmapContext = createBitmapContext(pageWidthInPixels, numberOfPages * (pageHeightInPixels + 1) - 1, rowBytes, buffer);
- [mainFrame printToCGContext:bitmapContext->cgContext() pageWidth:pageWidthInPixels pageHeight:pageHeightInPixels];
- return bitmapContext.release();
- }
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