AccessibleDocument.cpp 2.3 KB

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  1. /*
  2. * Copyright (C) 2008, 2013 Apple Inc. All Rights Reserved.
  3. * Copyright (C) 2012 Serotek Corporation. All Rights Reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions
  7. * are met:
  8. * 1. Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * 2. Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in the
  12. * documentation and/or other materials provided with the distribution.
  13. *
  14. * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
  15. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  16. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  17. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
  18. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  19. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  20. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  21. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  22. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  23. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include "config.h"
  27. #include "AccessibleDocument.h"
  28. #include <WebCore/AXObjectCache.h>
  29. #include <WebCore/Document.h>
  30. #include <WebCore/RenderObject.h>
  31. using namespace WebCore;
  32. // AccessibleDocument
  33. AccessibleDocument::AccessibleDocument(Document* doc, HWND window)
  34. : AccessibleBase(doc->axObjectCache()->rootObject(), window)
  35. {
  36. }
  37. long AccessibleDocument::role() const
  38. {
  39. return ROLE_SYSTEM_DOCUMENT;
  40. }
  41. Document* AccessibleDocument::document() const
  42. {
  43. if (!m_object)
  44. return 0;
  45. return m_object->document();
  46. }
  47. long AccessibleDocument::state() const
  48. {
  49. long state = AccessibleBase::state();
  50. // The document is considered focusable on Windows.
  51. state |= STATE_SYSTEM_FOCUSABLE;
  52. // The document must expose itself as focused if no element has focus.
  53. if (m_object->focusedUIElement() == m_object)
  54. state |= STATE_SYSTEM_FOCUSED;
  55. return state;
  56. }