InspectorLayerTreeAgent.h 4.1 KB

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  1. /*
  2. * Copyright (C) 2012 Apple Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * 2. Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in the
  12. * documentation and/or other materials provided with the distribution.
  13. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
  14. * its contributors may be used to endorse or promote products derived
  15. * from this software without specific prior written permission.
  16. *
  17. * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
  18. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
  21. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  22. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  23. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  24. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. */
  28. #ifndef InspectorLayerTreeAgent_h
  29. #define InspectorLayerTreeAgent_h
  30. #if ENABLE(INSPECTOR)
  31. #include "InspectorBaseAgent.h"
  32. #include "InspectorFrontend.h"
  33. #include "InspectorTypeBuilder.h"
  34. #include "RenderLayer.h"
  35. #include <wtf/PassOwnPtr.h>
  36. #include <wtf/PassRefPtr.h>
  37. #include <wtf/Vector.h>
  38. #include <wtf/text/WTFString.h>
  39. namespace WebCore {
  40. class InspectorState;
  41. class InstrumentingAgents;
  42. typedef String ErrorString;
  43. class InspectorLayerTreeAgent : public InspectorBaseAgent<InspectorLayerTreeAgent>, public InspectorBackendDispatcher::LayerTreeCommandHandler {
  44. public:
  45. static PassOwnPtr<InspectorLayerTreeAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state)
  46. {
  47. return adoptPtr(new InspectorLayerTreeAgent(instrumentingAgents, state));
  48. }
  49. ~InspectorLayerTreeAgent();
  50. virtual void setFrontend(InspectorFrontend*);
  51. virtual void clearFrontend();
  52. virtual void restore();
  53. void reset();
  54. void layerTreeDidChange();
  55. void renderLayerDestroyed(const RenderLayer*);
  56. void pseudoElementDestroyed(PseudoElement*);
  57. // Called from the front-end.
  58. virtual void enable(ErrorString*);
  59. virtual void disable(ErrorString*);
  60. virtual void layersForNode(ErrorString*, int nodeId, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&);
  61. virtual void reasonsForCompositingLayer(ErrorString*, const String& layerId, RefPtr<TypeBuilder::LayerTree::CompositingReasons>&);
  62. private:
  63. InspectorLayerTreeAgent(InstrumentingAgents*, InspectorCompositeState*);
  64. // RenderLayer-related methods.
  65. String bind(const RenderLayer*);
  66. void unbind(const RenderLayer*);
  67. void gatherLayersUsingRenderObjectHierarchy(ErrorString*, RenderObject*, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&);
  68. void gatherLayersUsingRenderLayerHierarchy(ErrorString*, RenderLayer*, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&);
  69. PassRefPtr<TypeBuilder::LayerTree::Layer> buildObjectForLayer(ErrorString*, RenderLayer*);
  70. PassRefPtr<TypeBuilder::LayerTree::IntRect> buildObjectForIntRect(const IntRect&);
  71. int idForNode(ErrorString*, Node*);
  72. String bindPseudoElement(PseudoElement*);
  73. void unbindPseudoElement(PseudoElement*);
  74. InspectorFrontend::LayerTree* m_frontend;
  75. HashMap<const RenderLayer*, String> m_documentLayerToIdMap;
  76. HashMap<String, const RenderLayer*> m_idToLayer;
  77. HashMap<PseudoElement*, String> m_pseudoElementToIdMap;
  78. HashMap<String, PseudoElement*> m_idToPseudoElement;
  79. };
  80. } // namespace WebCore
  81. #endif // ENABLE(INSPECTOR)
  82. #endif // !defined(InspectorLayerTreeAgent_h)