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- /*
- * Copyright (C) 2012 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- // This all-in-one cpp file cuts down on template bloat to allow us to build our Windows release build.
- #include "ConsoleMessage.cpp"
- #include "ContentSearchUtils.cpp"
- #include "DOMEditor.cpp"
- #include "DOMPatchSupport.cpp"
- #include "IdentifiersFactory.cpp"
- #include "InjectedScript.cpp"
- #include "InjectedScriptBase.cpp"
- #include "InjectedScriptCanvasModule.cpp"
- #include "InjectedScriptHost.cpp"
- #include "InjectedScriptManager.cpp"
- #include "InjectedScriptModule.cpp"
- #include "InspectorAgent.cpp"
- #include "InspectorApplicationCacheAgent.cpp"
- #include "InspectorBaseAgent.cpp"
- #include "InspectorCSSAgent.cpp"
- #include "InspectorCanvasAgent.cpp"
- #include "InspectorClient.cpp"
- #include "InspectorConsoleAgent.cpp"
- #include "InspectorController.cpp"
- #include "InspectorCounters.cpp"
- #include "InspectorDOMAgent.cpp"
- #include "InspectorDOMDebuggerAgent.cpp"
- #include "InspectorDOMStorageAgent.cpp"
- #include "InspectorDatabaseAgent.cpp"
- #include "InspectorDatabaseResource.cpp"
- #include "InspectorDebuggerAgent.cpp"
- #include "InspectorFileSystemAgent.cpp"
- #include "InspectorFrontendClientLocal.cpp"
- #include "InspectorFrontendHost.cpp"
- #include "InspectorHeapProfilerAgent.cpp"
- #include "InspectorHistory.cpp"
- #include "InspectorIndexedDBAgent.cpp"
- #include "InspectorInputAgent.cpp"
- #include "InspectorInstrumentation.cpp"
- #include "InspectorLayerTreeAgent.cpp"
- #include "InspectorMemoryAgent.cpp"
- #include "InspectorOverlay.cpp"
- #include "InspectorPageAgent.cpp"
- #include "InspectorProfilerAgent.cpp"
- #include "InspectorResourceAgent.cpp"
- #include "InspectorRuntimeAgent.cpp"
- #include "InspectorState.cpp"
- #include "InspectorStyleSheet.cpp"
- #include "InspectorStyleTextEditor.cpp"
- #include "InspectorTimelineAgent.cpp"
- #include "InspectorValues.cpp"
- #include "InspectorWorkerAgent.cpp"
- #include "InstrumentingAgents.cpp"
- #include "NetworkResourcesData.cpp"
- #include "PageConsoleAgent.cpp"
- #include "PageDebuggerAgent.cpp"
- #include "PageRuntimeAgent.cpp"
- #include "ScriptArguments.cpp"
- #include "ScriptCallFrame.cpp"
- #include "ScriptCallStack.cpp"
- #include "TimelineRecordFactory.cpp"
- #include "TimelineTraceEventProcessor.cpp"
- #include "WorkerConsoleAgent.cpp"
- #include "WorkerDebuggerAgent.cpp"
- #include "WorkerInspectorController.cpp"
- #include "WorkerRuntimeAgent.cpp"
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