InspectorAllInOne.cpp 3.5 KB

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  1. /*
  2. * Copyright (C) 2012 Apple Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
  17. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  18. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  19. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  20. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  22. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  23. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. // This all-in-one cpp file cuts down on template bloat to allow us to build our Windows release build.
  26. #include "ConsoleMessage.cpp"
  27. #include "ContentSearchUtils.cpp"
  28. #include "DOMEditor.cpp"
  29. #include "DOMPatchSupport.cpp"
  30. #include "IdentifiersFactory.cpp"
  31. #include "InjectedScript.cpp"
  32. #include "InjectedScriptBase.cpp"
  33. #include "InjectedScriptCanvasModule.cpp"
  34. #include "InjectedScriptHost.cpp"
  35. #include "InjectedScriptManager.cpp"
  36. #include "InjectedScriptModule.cpp"
  37. #include "InspectorAgent.cpp"
  38. #include "InspectorApplicationCacheAgent.cpp"
  39. #include "InspectorBaseAgent.cpp"
  40. #include "InspectorCSSAgent.cpp"
  41. #include "InspectorCanvasAgent.cpp"
  42. #include "InspectorClient.cpp"
  43. #include "InspectorConsoleAgent.cpp"
  44. #include "InspectorController.cpp"
  45. #include "InspectorCounters.cpp"
  46. #include "InspectorDOMAgent.cpp"
  47. #include "InspectorDOMDebuggerAgent.cpp"
  48. #include "InspectorDOMStorageAgent.cpp"
  49. #include "InspectorDatabaseAgent.cpp"
  50. #include "InspectorDatabaseResource.cpp"
  51. #include "InspectorDebuggerAgent.cpp"
  52. #include "InspectorFileSystemAgent.cpp"
  53. #include "InspectorFrontendClientLocal.cpp"
  54. #include "InspectorFrontendHost.cpp"
  55. #include "InspectorHeapProfilerAgent.cpp"
  56. #include "InspectorHistory.cpp"
  57. #include "InspectorIndexedDBAgent.cpp"
  58. #include "InspectorInputAgent.cpp"
  59. #include "InspectorInstrumentation.cpp"
  60. #include "InspectorLayerTreeAgent.cpp"
  61. #include "InspectorMemoryAgent.cpp"
  62. #include "InspectorOverlay.cpp"
  63. #include "InspectorPageAgent.cpp"
  64. #include "InspectorProfilerAgent.cpp"
  65. #include "InspectorResourceAgent.cpp"
  66. #include "InspectorRuntimeAgent.cpp"
  67. #include "InspectorState.cpp"
  68. #include "InspectorStyleSheet.cpp"
  69. #include "InspectorStyleTextEditor.cpp"
  70. #include "InspectorTimelineAgent.cpp"
  71. #include "InspectorValues.cpp"
  72. #include "InspectorWorkerAgent.cpp"
  73. #include "InstrumentingAgents.cpp"
  74. #include "NetworkResourcesData.cpp"
  75. #include "PageConsoleAgent.cpp"
  76. #include "PageDebuggerAgent.cpp"
  77. #include "PageRuntimeAgent.cpp"
  78. #include "ScriptArguments.cpp"
  79. #include "ScriptCallFrame.cpp"
  80. #include "ScriptCallStack.cpp"
  81. #include "TimelineRecordFactory.cpp"
  82. #include "TimelineTraceEventProcessor.cpp"
  83. #include "WorkerConsoleAgent.cpp"
  84. #include "WorkerDebuggerAgent.cpp"
  85. #include "WorkerInspectorController.cpp"
  86. #include "WorkerRuntimeAgent.cpp"