NumberObject.h 1.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. /*
  2. * Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
  3. * Copyright (C) 2008 Apple Inc. All rights reserved.
  4. *
  5. * This library is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 2 of the License, or (at your option) any later version.
  9. *
  10. * This library is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public
  16. * License along with this library; if not, write to the Free Software
  17. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  18. *
  19. */
  20. #ifndef NumberObject_h
  21. #define NumberObject_h
  22. #include "JSWrapperObject.h"
  23. namespace JSC {
  24. class NumberObject : public JSWrapperObject {
  25. protected:
  26. NumberObject(VM&, Structure*);
  27. void finishCreation(VM&);
  28. public:
  29. typedef JSWrapperObject Base;
  30. static NumberObject* create(VM& vm, Structure* structure)
  31. {
  32. NumberObject* number = new (NotNull, allocateCell<NumberObject>(vm.heap)) NumberObject(vm, structure);
  33. number->finishCreation(vm);
  34. return number;
  35. }
  36. static JS_EXPORTDATA const ClassInfo s_info;
  37. static Structure* createStructure(VM& vm, JSGlobalObject* globalObject, JSValue prototype)
  38. {
  39. return Structure::create(vm, globalObject, prototype, TypeInfo(NumberObjectType, StructureFlags), &s_info);
  40. }
  41. };
  42. JS_EXPORT_PRIVATE NumberObject* constructNumber(ExecState*, JSGlobalObject*, JSValue);
  43. } // namespace JSC
  44. #endif // NumberObject_h