NumberObject.cpp 1.7 KB

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  1. /*
  2. * Copyright (C) 1999-2000,2003 Harri Porten (porten@kde.org)
  3. * Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
  4. *
  5. * This library is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 2 of the License, or (at your option) any later version.
  9. *
  10. * This library is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public
  16. * License along with this library; if not, write to the Free Software
  17. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
  18. * USA
  19. *
  20. */
  21. #include "config.h"
  22. #include "NumberObject.h"
  23. #include "JSGlobalObject.h"
  24. #include "NumberPrototype.h"
  25. #include "Operations.h"
  26. namespace JSC {
  27. ASSERT_HAS_TRIVIAL_DESTRUCTOR(NumberObject);
  28. const ClassInfo NumberObject::s_info = { "Number", &JSWrapperObject::s_info, 0, 0, CREATE_METHOD_TABLE(NumberObject) };
  29. NumberObject::NumberObject(VM& vm, Structure* structure)
  30. : JSWrapperObject(vm, structure)
  31. {
  32. }
  33. void NumberObject::finishCreation(VM& vm)
  34. {
  35. Base::finishCreation(vm);
  36. ASSERT(inherits(&s_info));
  37. }
  38. NumberObject* constructNumber(ExecState* exec, JSGlobalObject* globalObject, JSValue number)
  39. {
  40. NumberObject* object = NumberObject::create(exec->vm(), globalObject->numberObjectStructure());
  41. object->setInternalValue(exec->vm(), number);
  42. return object;
  43. }
  44. } // namespace JSC