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- /*
- * Copyright (C) 2012 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
- * its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef JSSegmentedVariableObject_h
- #define JSSegmentedVariableObject_h
- #include "JSObject.h"
- #include "JSSymbolTableObject.h"
- #include "Register.h"
- #include "SymbolTable.h"
- #include <wtf/OwnArrayPtr.h>
- #include <wtf/SegmentedVector.h>
- namespace JSC {
- class LLIntOffsetsExtractor;
- class Register;
- // This is a mostly drop-in replacement for JSVariableObject, except that it preserves
- // the invariant that after a variable is created, its address in memory will not change
- // so long as the JSSegmentedVariableObject is alive. This allows optimizations based
- // on getting the address of the variable and remembering it. As well, unlike a
- // JSVariableObject, this will manage the memory for the registers itself and neither
- // requires nor allows for the subclasses to manage that memory. Finally,
- // JSSegmentedVariableObject has its own GC tracing functionality, since it knows the
- // exact dimensions of the variables array at all times.
- class JSSegmentedVariableObject : public JSSymbolTableObject {
- friend class JIT;
- friend class LLIntOffsetsExtractor;
- public:
- typedef JSSymbolTableObject Base;
- WriteBarrier<Unknown>& registerAt(int index) { return m_registers[index]; }
-
- // This is a slow method call, which searches the register bank to find the index
- // given a pointer. It will CRASH() if it does not find the register. Only use this
- // in debug code (like bytecode dumping).
- JS_EXPORT_PRIVATE int findRegisterIndex(void*);
-
- WriteBarrier<Unknown>* assertRegisterIsInThisObject(WriteBarrier<Unknown>* registerPointer)
- {
- #if !ASSERT_DISABLED
- findRegisterIndex(registerPointer);
- #endif
- return registerPointer;
- }
-
- // Adds numberOfRegistersToAdd registers, initializes them to Undefined, and returns
- // the index of the first one added.
- JS_EXPORT_PRIVATE int addRegisters(int numberOfRegistersToAdd);
-
- JS_EXPORT_PRIVATE static void visitChildren(JSCell*, SlotVisitor&);
- protected:
- static const unsigned StructureFlags = OverridesVisitChildren | JSSymbolTableObject::StructureFlags;
- JSSegmentedVariableObject(VM& vm, Structure* structure, JSScope* scope)
- : JSSymbolTableObject(vm, structure, scope)
- {
- }
- void finishCreation(VM& vm)
- {
- Base::finishCreation(vm);
- }
- SegmentedVector_shared<WriteBarrier<Unknown>, 16> m_registers;
- };
- } // namespace JSC
- #endif // JSSegmentedVariableObject_h
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