TextInputController.h 2.4 KB

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  1. /*
  2. * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * 2. Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in the
  12. * documentation and/or other materials provided with the distribution.
  13. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
  14. * its contributors may be used to endorse or promote products derived
  15. * from this software without specific prior written permission.
  16. *
  17. * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
  18. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
  21. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  22. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  23. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  24. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. */
  28. #ifndef TextInputController_h
  29. #define TextInputController_h
  30. #include <JavaScriptCore/JSContextRef.h>
  31. #include <JavaScriptCore/JSObjectRef.h>
  32. #include <JavaScriptCore/JSStringRef.h>
  33. #include <JavaScriptCore/JSValueRef.h>
  34. #include <vector>
  35. #include <wtf/PassRefPtr.h>
  36. using namespace std;
  37. class TextInputController {
  38. public:
  39. void makeWindowObject(JSContextRef, JSObjectRef windowObject, JSValueRef* exception);
  40. void setMarkedText(JSStringRef text, unsigned int from, unsigned int length);
  41. bool hasMarkedText();
  42. void unmarkText();
  43. vector<int> markedRange();
  44. void insertText(JSStringRef text);
  45. vector<int> firstRectForCharacterRange(unsigned int start, unsigned int length);
  46. vector<int> selectedRange();
  47. private:
  48. static JSClassRef getJSClass();
  49. static JSStaticValue* staticValues();
  50. static JSStaticFunction* staticFunctions();
  51. };
  52. #endif // TextInputController_h