InspectorServerManx.h 3.1 KB

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  1. /*
  2. * Copyright (C) 2013 Sony Computer Entertainment Inc.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY SONY COMPUTER ENTERTAINMENT INC. ``AS IS''
  14. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  15. * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL SONY COMPUTER ENTERTAINMENT INC.
  17. * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  18. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  19. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  20. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  22. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  23. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #ifndef InspectorServerManx_h
  26. #define InspectorServerManx_h
  27. #include "WebSocketServer.h"
  28. #include "WebSocketServerClient.h"
  29. #include <wtf/HashMap.h>
  30. #include <wtf/text/WTFString.h>
  31. namespace WebCore {
  32. class InspectorClientManx;
  33. class InspectorServerManx : public WebKit::WebSocketServer, public WebKit::WebSocketServerClient {
  34. public:
  35. static InspectorServerManx& shared();
  36. // Registry to manage known pages.
  37. int registerClient(InspectorClientManx*);
  38. void unregisterClient(int clientId);
  39. void sendMessageOverConnection(unsigned clientIdForConnection, const String& message);
  40. private:
  41. InspectorServerManx();
  42. ~InspectorServerManx();
  43. // WebSocketServerClient implementation. Events coming from remote connections.
  44. virtual void didReceiveUnrecognizedHTTPRequest(WebKit::WebSocketServerConnection*, PassRefPtr<WebKit::HTTPRequest>);
  45. virtual bool didReceiveWebSocketUpgradeHTTPRequest(WebKit::WebSocketServerConnection*, PassRefPtr<WebKit::HTTPRequest>);
  46. virtual void didEstablishWebSocketConnection(WebKit::WebSocketServerConnection*, PassRefPtr<WebKit::HTTPRequest>);
  47. virtual void didReceiveWebSocketMessage(WebKit::WebSocketServerConnection*, const String& message);
  48. virtual void didCloseWebSocketConnection(WebKit::WebSocketServerConnection*);
  49. String inspectorFrontendPath() const;
  50. String inspectorBasePath() const;
  51. bool platformResourceForPath(const String& path, Vector<char>& data, String& contentType);
  52. void closeConnection(InspectorClientManx*, WebKit::WebSocketServerConnection*);
  53. void updateServerState();
  54. unsigned m_nextAvailableClientId;
  55. HashMap<unsigned, InspectorClientManx*> m_clientMap;
  56. HashMap<unsigned, WebKit::WebSocketServerConnection*> m_connectionMap;
  57. };
  58. }
  59. #endif // InspectorServerManx_h