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- /*
- Copyright (C) 2013 Nokia Corporation and/or its subsidiary(-ies)
- Copyright (C) 2014 Sony Computer Entertainment Inc.
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
- */
- #ifndef AcagiTiledBackingStore_h
- #define AcagiTiledBackingStore_h
- #if USE(ACCELERATED_COMPOSITING) && USE(ACAGI)
- #include "AcagiBackingStore.h"
- #include "AcagiTile.h"
- #include "FloatRect.h"
- #include "Image.h"
- #include <wtf/RefPtr.h>
- namespace WebCore {
- class AcagiCompositor;
- class AcagiTiledBackingStore : public AcagiBackingStore {
- public:
- static PassRefPtr<AcagiTiledBackingStore> create() { return adoptRef(new AcagiTiledBackingStore); }
- virtual ~AcagiTiledBackingStore() { }
- virtual PassRefPtr<AcagiBitmapTexture> texture() const OVERRIDE;
- virtual void compositeContents(AcagiCompositor*, const FloatRect&, const TransformationMatrix&, float) OVERRIDE;
- virtual void drawBorder(AcagiCompositor*, const Color&, float borderWidth, const FloatRect&, const TransformationMatrix&) OVERRIDE;
- virtual void drawRepaintCounter(AcagiCompositor*, int repaintCount, const Color&, const FloatRect&, const TransformationMatrix&) OVERRIDE;
- void updateContents(AcagiCompositor*, Image*, const FloatSize&, const IntRect&, AcagiBitmapTexture::UpdateContentsFlag);
- void updateContents(AcagiCompositor*, GraphicsLayer*, const FloatSize&, const FloatRect&, const IntRect&, AcagiBitmapTexture::UpdateContentsFlag);
- void setContentsToImage(Image* image) { m_image = image; }
- private:
- AcagiTiledBackingStore();
- void createOrDestroyTilesIfNeeded(const FloatSize& backingStoreSize, const FloatRect& visibleContentRect, float contentsScale, const IntSize& tileSize, bool hasAlpha);
- void updateContentsFromImageIfNeeded(AcagiCompositor*);
- TransformationMatrix adjustedTransformForRect(const FloatRect&);
- inline FloatRect rect() const { return FloatRect(FloatPoint::zero(), m_size); }
- Vector<AcagiTile> m_tiles;
- FloatSize m_size;
- FloatRect m_coveredRect;
- float m_contentsScale;
- RefPtr<Image> m_image;
- };
- } // namespace WebCore
- #endif
- #endif
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