RenderTextTrackCue.h 2.6 KB

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  1. /*
  2. * Copyright (C) 2012 Victor Carbune (victor@rosedu.org)
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
  17. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  18. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  19. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  20. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  22. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  23. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #ifndef RenderTextTrackCue_h
  26. #define RenderTextTrackCue_h
  27. #if ENABLE(VIDEO_TRACK)
  28. #include "FloatPoint.h"
  29. #include "RenderBlock.h"
  30. #include "RenderInline.h"
  31. #include "RenderView.h"
  32. namespace WebCore {
  33. class RenderBox;
  34. class TextTrackCueBox;
  35. class RenderTextTrackCue : public RenderBlock {
  36. public:
  37. explicit RenderTextTrackCue(TextTrackCueBox*);
  38. private:
  39. virtual void layout() OVERRIDE;
  40. bool isOutside() const;
  41. bool rectIsWithinContainer(const IntRect&) const;
  42. bool isOverlapping() const;
  43. RenderObject* overlappingObject() const;
  44. RenderObject* overlappingObjectForRect(const IntRect&) const;
  45. bool shouldSwitchDirection(InlineFlowBox*, LayoutUnit) const;
  46. void moveBoxesByStep(LayoutUnit);
  47. bool switchDirection(bool&, LayoutUnit&);
  48. void moveIfNecessaryToKeepWithinContainer();
  49. bool findNonOverlappingPosition(int& x, int& y) const;
  50. bool initializeLayoutParameters(InlineFlowBox*&, LayoutUnit&, LayoutUnit&);
  51. void placeBoxInDefaultPosition(LayoutUnit, bool&);
  52. void repositionCueSnapToLinesSet();
  53. void repositionCueSnapToLinesNotSet();
  54. void repositionGenericCue();
  55. TextTrackCue* m_cue;
  56. FloatPoint m_fallbackPosition;
  57. };
  58. } // namespace WebCore
  59. #endif
  60. #endif // RenderTextTrackCue_h