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- /**
- * Copyright (C) 2006, 2007, 2010 Apple Inc. All rights reserved.
- * (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
- * Copyright (C) 2010 Google Inc. All rights reserved.
- * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
- #include "config.h"
- #include "RenderTextControlSingleLine.h"
- #include "CSSFontSelector.h"
- #include "CSSValueKeywords.h"
- #include "Chrome.h"
- #include "Frame.h"
- #include "FrameSelection.h"
- #include "FrameView.h"
- #include "HTMLNames.h"
- #include "HitTestResult.h"
- #include "LocalizedStrings.h"
- #include "Page.h"
- #include "PlatformKeyboardEvent.h"
- #include "RenderLayer.h"
- #include "RenderScrollbar.h"
- #include "RenderTheme.h"
- #include "Settings.h"
- #include "SimpleFontData.h"
- #include "StyleResolver.h"
- #include "TextControlInnerElements.h"
- #include <wtf/StackStats.h>
- using namespace std;
- namespace WebCore {
- using namespace HTMLNames;
- RenderTextControlSingleLine::RenderTextControlSingleLine(Element* element)
- : RenderTextControl(element)
- , m_shouldDrawCapsLockIndicator(false)
- , m_desiredInnerTextLogicalHeight(-1)
- {
- ASSERT(element->isHTMLElement());
- ASSERT(element->toInputElement());
- }
- RenderTextControlSingleLine::~RenderTextControlSingleLine()
- {
- }
- inline HTMLElement* RenderTextControlSingleLine::innerSpinButtonElement() const
- {
- return inputElement()->innerSpinButtonElement();
- }
- RenderStyle* RenderTextControlSingleLine::textBaseStyle() const
- {
- HTMLElement* innerBlock = innerBlockElement();
- return innerBlock ? innerBlock->renderer()->style() : style();
- }
- void RenderTextControlSingleLine::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
- {
- RenderTextControl::paint(paintInfo, paintOffset);
- if (paintInfo.phase == PaintPhaseBlockBackground && m_shouldDrawCapsLockIndicator) {
- LayoutRect contentsRect = contentBoxRect();
- // Center in the block progression direction.
- if (isHorizontalWritingMode())
- contentsRect.setY((height() - contentsRect.height()) / 2);
- else
- contentsRect.setX((width() - contentsRect.width()) / 2);
- // Convert the rect into the coords used for painting the content
- contentsRect.moveBy(paintOffset + location());
- theme()->paintCapsLockIndicator(this, paintInfo, pixelSnappedIntRect(contentsRect));
- }
- }
- LayoutUnit RenderTextControlSingleLine::computeLogicalHeightLimit() const
- {
- return containerElement() ? contentLogicalHeight() : logicalHeight();
- }
- static void setNeedsLayoutOnAncestors(RenderObject* start, RenderObject* ancestor)
- {
- ASSERT(start != ancestor);
- for (RenderObject* renderer = start; renderer != ancestor; renderer = renderer->parent()) {
- ASSERT(renderer);
- renderer->setNeedsLayout(true, MarkOnlyThis);
- }
- }
- void RenderTextControlSingleLine::layout()
- {
- StackStats::LayoutCheckPoint layoutCheckPoint;
- // FIXME: We should remove the height-related hacks in layout() and
- // styleDidChange(). We need them because
- // - Center the inner elements vertically if the input height is taller than
- // the intrinsic height of the inner elements.
- // - Shrink the inner elment heights if the input height is samller than the
- // intrinsic heights of the inner elements.
- // We don't honor paddings and borders for textfields without decorations
- // and type=search if the text height is taller than the contentHeight()
- // because of compability.
- RenderBox* innerTextRenderer = innerTextElement()->renderBox();
- RenderBox* innerBlockRenderer = innerBlockElement() ? innerBlockElement()->renderBox() : 0;
- // To ensure consistency between layouts, we need to reset any conditionally overriden height.
- if (innerTextRenderer && !innerTextRenderer->style()->logicalHeight().isAuto()) {
- innerTextRenderer->style()->setLogicalHeight(Length(Auto));
- setNeedsLayoutOnAncestors(innerTextRenderer, this);
- }
- if (innerBlockRenderer && !innerBlockRenderer->style()->logicalHeight().isAuto()) {
- innerBlockRenderer->style()->setLogicalHeight(Length(Auto));
- setNeedsLayoutOnAncestors(innerBlockRenderer, this);
- }
- RenderBlock::layoutBlock(false);
- HTMLElement* container = containerElement();
- RenderBox* containerRenderer = container ? container->renderBox() : 0;
- // Set the text block height
- LayoutUnit desiredLogicalHeight = textBlockLogicalHeight();
- LayoutUnit logicalHeightLimit = computeLogicalHeightLimit();
- if (innerTextRenderer && innerTextRenderer->logicalHeight() > logicalHeightLimit) {
- if (desiredLogicalHeight != innerTextRenderer->logicalHeight())
- setNeedsLayout(true, MarkOnlyThis);
- m_desiredInnerTextLogicalHeight = desiredLogicalHeight;
- innerTextRenderer->style()->setLogicalHeight(Length(desiredLogicalHeight, Fixed));
- innerTextRenderer->setNeedsLayout(true, MarkOnlyThis);
- if (innerBlockRenderer) {
- innerBlockRenderer->style()->setLogicalHeight(Length(desiredLogicalHeight, Fixed));
- innerBlockRenderer->setNeedsLayout(true, MarkOnlyThis);
- }
- }
- // The container might be taller because of decoration elements.
- if (containerRenderer) {
- containerRenderer->layoutIfNeeded();
- LayoutUnit containerLogicalHeight = containerRenderer->logicalHeight();
- if (containerLogicalHeight > logicalHeightLimit) {
- containerRenderer->style()->setLogicalHeight(Length(logicalHeightLimit, Fixed));
- setNeedsLayout(true, MarkOnlyThis);
- } else if (containerRenderer->logicalHeight() < contentLogicalHeight()) {
- containerRenderer->style()->setLogicalHeight(Length(contentLogicalHeight(), Fixed));
- setNeedsLayout(true, MarkOnlyThis);
- } else
- containerRenderer->style()->setLogicalHeight(Length(containerLogicalHeight, Fixed));
- }
- // If we need another layout pass, we have changed one of children's height so we need to relayout them.
- if (needsLayout())
- RenderBlock::layoutBlock(true);
- // Center the child block in the block progression direction (vertical centering for horizontal text fields).
- if (!container && innerTextRenderer && innerTextRenderer->height() != contentLogicalHeight()) {
- LayoutUnit logicalHeightDiff = innerTextRenderer->logicalHeight() - contentLogicalHeight();
- innerTextRenderer->setLogicalTop(innerTextRenderer->logicalTop() - (logicalHeightDiff / 2 + layoutMod(logicalHeightDiff, 2)));
- } else
- centerContainerIfNeeded(containerRenderer);
- // Ignores the paddings for the inner spin button.
- if (RenderBox* innerSpinBox = innerSpinButtonElement() ? innerSpinButtonElement()->renderBox() : 0) {
- RenderBox* parentBox = innerSpinBox->parentBox();
- if (containerRenderer && !containerRenderer->style()->isLeftToRightDirection())
- innerSpinBox->setLogicalLocation(LayoutPoint(-paddingLogicalLeft(), -paddingBefore()));
- else
- innerSpinBox->setLogicalLocation(LayoutPoint(parentBox->logicalWidth() - innerSpinBox->logicalWidth() + paddingLogicalRight(), -paddingBefore()));
- innerSpinBox->setLogicalHeight(logicalHeight() - borderBefore() - borderAfter());
- }
- HTMLElement* placeholderElement = inputElement()->placeholderElement();
- if (RenderBox* placeholderBox = placeholderElement ? placeholderElement->renderBox() : 0) {
- LayoutSize innerTextSize;
- if (innerTextRenderer)
- innerTextSize = innerTextRenderer->size();
- placeholderBox->style()->setWidth(Length(innerTextSize.width() - placeholderBox->borderAndPaddingWidth(), Fixed));
- placeholderBox->style()->setHeight(Length(innerTextSize.height() - placeholderBox->borderAndPaddingHeight(), Fixed));
- bool neededLayout = placeholderBox->needsLayout();
- bool placeholderBoxHadLayout = placeholderBox->everHadLayout();
- placeholderBox->layoutIfNeeded();
- LayoutPoint textOffset;
- if (innerTextRenderer)
- textOffset = innerTextRenderer->location();
- if (innerBlockElement() && innerBlockElement()->renderBox())
- textOffset += toLayoutSize(innerBlockElement()->renderBox()->location());
- if (containerRenderer)
- textOffset += toLayoutSize(containerRenderer->location());
- placeholderBox->setLocation(textOffset);
- if (!placeholderBoxHadLayout && placeholderBox->checkForRepaintDuringLayout()) {
- // This assumes a shadow tree without floats. If floats are added, the
- // logic should be shared with RenderBlock::layoutBlockChild.
- placeholderBox->repaint();
- }
- // The placeholder gets layout last, after the parent text control and its other children,
- // so in order to get the correct overflow from the placeholder we need to recompute it now.
- if (neededLayout)
- computeOverflow(clientLogicalBottom());
- }
- }
- bool RenderTextControlSingleLine::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction)
- {
- if (!RenderTextControl::nodeAtPoint(request, result, locationInContainer, accumulatedOffset, hitTestAction))
- return false;
- // Say that we hit the inner text element if
- // - we hit a node inside the inner text element,
- // - we hit the <input> element (e.g. we're over the border or padding), or
- // - we hit regions not in any decoration buttons.
- HTMLElement* container = containerElement();
- if (result.innerNode()->isDescendantOf(innerTextElement()) || result.innerNode() == node() || (container && container == result.innerNode())) {
- LayoutPoint pointInParent = locationInContainer.point();
- if (container && innerBlockElement()) {
- if (innerBlockElement()->renderBox())
- pointInParent -= toLayoutSize(innerBlockElement()->renderBox()->location());
- if (container->renderBox())
- pointInParent -= toLayoutSize(container->renderBox()->location());
- }
- hitInnerTextElement(result, pointInParent, accumulatedOffset);
- }
- return true;
- }
- void RenderTextControlSingleLine::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
- {
- m_desiredInnerTextLogicalHeight = -1;
- RenderTextControl::styleDidChange(diff, oldStyle);
- // We may have set the width and the height in the old style in layout().
- // Reset them now to avoid getting a spurious layout hint.
- HTMLElement* innerBlock = innerBlockElement();
- if (RenderObject* innerBlockRenderer = innerBlock ? innerBlock->renderer() : 0) {
- innerBlockRenderer->style()->setHeight(Length());
- innerBlockRenderer->style()->setWidth(Length());
- }
- HTMLElement* container = containerElement();
- if (RenderObject* containerRenderer = container ? container->renderer() : 0) {
- containerRenderer->style()->setHeight(Length());
- containerRenderer->style()->setWidth(Length());
- }
- RenderObject* innerTextRenderer = innerTextElement()->renderer();
- if (innerTextRenderer && diff == StyleDifferenceLayout)
- innerTextRenderer->setNeedsLayout(true, MarkContainingBlockChain);
- if (HTMLElement* placeholder = inputElement()->placeholderElement())
- placeholder->setInlineStyleProperty(CSSPropertyTextOverflow, textShouldBeTruncated() ? CSSValueEllipsis : CSSValueClip);
- setHasOverflowClip(false);
- }
- void RenderTextControlSingleLine::capsLockStateMayHaveChanged()
- {
- if (!node() || !document())
- return;
- // Only draw the caps lock indicator if these things are true:
- // 1) The field is a password field
- // 2) The frame is active
- // 3) The element is focused
- // 4) The caps lock is on
- bool shouldDrawCapsLockIndicator = false;
- if (Frame* frame = document()->frame())
- shouldDrawCapsLockIndicator = inputElement()->isPasswordField()
- && frame->selection()->isFocusedAndActive()
- && document()->focusedElement() == node()
- && PlatformKeyboardEvent::currentCapsLockState();
- if (shouldDrawCapsLockIndicator != m_shouldDrawCapsLockIndicator) {
- m_shouldDrawCapsLockIndicator = shouldDrawCapsLockIndicator;
- repaint();
- }
- }
- bool RenderTextControlSingleLine::hasControlClip() const
- {
- // Apply control clip for text fields with decorations.
- return !!containerElement();
- }
- LayoutRect RenderTextControlSingleLine::controlClipRect(const LayoutPoint& additionalOffset) const
- {
- ASSERT(hasControlClip());
- LayoutRect clipRect = contentBoxRect();
- if (containerElement()->renderBox())
- clipRect = unionRect(clipRect, containerElement()->renderBox()->frameRect());
- clipRect.moveBy(additionalOffset);
- return clipRect;
- }
- float RenderTextControlSingleLine::getAvgCharWidth(AtomicString family)
- {
- // Since Lucida Grande is the default font, we want this to match the width
- // of MS Shell Dlg, the default font for textareas in Firefox, Safari Win and
- // IE for some encodings (in IE, the default font is encoding specific).
- // 901 is the avgCharWidth value in the OS/2 table for MS Shell Dlg.
- if (family == "Lucida Grande")
- return scaleEmToUnits(901);
- return RenderTextControl::getAvgCharWidth(family);
- }
- LayoutUnit RenderTextControlSingleLine::preferredContentLogicalWidth(float charWidth) const
- {
- int factor;
- bool includesDecoration = inputElement()->sizeShouldIncludeDecoration(factor);
- if (factor <= 0)
- factor = 20;
- LayoutUnit result = static_cast<LayoutUnit>(ceiledLayoutUnit(charWidth * factor));
- float maxCharWidth = 0.f;
- const AtomicString& family = style()->font().firstFamily();
- // Since Lucida Grande is the default font, we want this to match the width
- // of MS Shell Dlg, the default font for textareas in Firefox, Safari Win and
- // IE for some encodings (in IE, the default font is encoding specific).
- // 4027 is the (xMax - xMin) value in the "head" font table for MS Shell Dlg.
- if (family == "Lucida Grande")
- maxCharWidth = scaleEmToUnits(4027);
- else if (hasValidAvgCharWidth(family))
- maxCharWidth = roundf(style()->font().primaryFont()->maxCharWidth());
- // For text inputs, IE adds some extra width.
- if (maxCharWidth > 0.f)
- result += maxCharWidth - charWidth;
- if (includesDecoration) {
- HTMLElement* spinButton = innerSpinButtonElement();
- if (RenderBox* spinRenderer = spinButton ? spinButton->renderBox() : 0) {
- result += spinRenderer->borderAndPaddingLogicalWidth();
- // Since the width of spinRenderer is not calculated yet, spinRenderer->logicalWidth() returns 0.
- // So computedStyle()->logicalWidth() is used instead.
- result += spinButton->computedStyle()->logicalWidth().value();
- }
- }
- return result;
- }
- LayoutUnit RenderTextControlSingleLine::computeControlLogicalHeight(LayoutUnit lineHeight, LayoutUnit nonContentHeight) const
- {
- return lineHeight + nonContentHeight;
- }
- void RenderTextControlSingleLine::updateFromElement()
- {
- RenderTextControl::updateFromElement();
- }
- PassRefPtr<RenderStyle> RenderTextControlSingleLine::createInnerTextStyle(const RenderStyle* startStyle) const
- {
- RefPtr<RenderStyle> textBlockStyle = RenderStyle::create();
- textBlockStyle->inheritFrom(startStyle);
- adjustInnerTextStyle(startStyle, textBlockStyle.get());
- textBlockStyle->setWhiteSpace(PRE);
- textBlockStyle->setOverflowWrap(NormalOverflowWrap);
- textBlockStyle->setOverflowX(OHIDDEN);
- textBlockStyle->setOverflowY(OHIDDEN);
- textBlockStyle->setTextOverflow(textShouldBeTruncated() ? TextOverflowEllipsis : TextOverflowClip);
- if (m_desiredInnerTextLogicalHeight >= 0)
- textBlockStyle->setLogicalHeight(Length(m_desiredInnerTextLogicalHeight, Fixed));
- // Do not allow line-height to be smaller than our default.
- if (textBlockStyle->fontMetrics().lineSpacing() > lineHeight(true, HorizontalLine, PositionOfInteriorLineBoxes))
- textBlockStyle->setLineHeight(RenderStyle::initialLineHeight());
- textBlockStyle->setDisplay(BLOCK);
- return textBlockStyle.release();
- }
- PassRefPtr<RenderStyle> RenderTextControlSingleLine::createInnerBlockStyle(const RenderStyle* startStyle) const
- {
- RefPtr<RenderStyle> innerBlockStyle = RenderStyle::create();
- innerBlockStyle->inheritFrom(startStyle);
- innerBlockStyle->setFlexGrow(1);
- // min-width: 0; is needed for correct shrinking.
- // FIXME: Remove this line when https://bugs.webkit.org/show_bug.cgi?id=111790 is fixed.
- innerBlockStyle->setMinWidth(Length(0, Fixed));
- innerBlockStyle->setDisplay(BLOCK);
- innerBlockStyle->setDirection(LTR);
- // We don't want the shadow dom to be editable, so we set this block to read-only in case the input itself is editable.
- innerBlockStyle->setUserModify(READ_ONLY);
- return innerBlockStyle.release();
- }
- bool RenderTextControlSingleLine::textShouldBeTruncated() const
- {
- return document()->focusedElement() != node()
- && style()->textOverflow() == TextOverflowEllipsis;
- }
- void RenderTextControlSingleLine::autoscroll(const IntPoint& position)
- {
- RenderBox* renderer = innerTextElement()->renderBox();
- if (!renderer)
- return;
- RenderLayer* layer = renderer->layer();
- if (layer)
- layer->autoscroll(position);
- }
- int RenderTextControlSingleLine::scrollWidth() const
- {
- if (innerTextElement())
- return innerTextElement()->scrollWidth();
- return RenderBlock::scrollWidth();
- }
- int RenderTextControlSingleLine::scrollHeight() const
- {
- if (innerTextElement())
- return innerTextElement()->scrollHeight();
- return RenderBlock::scrollHeight();
- }
- int RenderTextControlSingleLine::scrollLeft() const
- {
- if (innerTextElement())
- return innerTextElement()->scrollLeft();
- return RenderBlock::scrollLeft();
- }
- int RenderTextControlSingleLine::scrollTop() const
- {
- if (innerTextElement())
- return innerTextElement()->scrollTop();
- return RenderBlock::scrollTop();
- }
- void RenderTextControlSingleLine::setScrollLeft(int newLeft)
- {
- if (innerTextElement())
- innerTextElement()->setScrollLeft(newLeft);
- }
- void RenderTextControlSingleLine::setScrollTop(int newTop)
- {
- if (innerTextElement())
- innerTextElement()->setScrollTop(newTop);
- }
- bool RenderTextControlSingleLine::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
- {
- RenderBox* renderer = innerTextElement()->renderBox();
- if (!renderer)
- return false;
- RenderLayer* layer = renderer->layer();
- if (layer && layer->scroll(direction, granularity, multiplier))
- return true;
- return RenderBlock::scroll(direction, granularity, multiplier, stopNode);
- }
- bool RenderTextControlSingleLine::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
- {
- RenderLayer* layer = innerTextElement()->renderBox()->layer();
- if (layer && layer->scroll(logicalToPhysical(direction, style()->isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), granularity, multiplier))
- return true;
- return RenderBlock::logicalScroll(direction, granularity, multiplier, stopNode);
- }
- HTMLInputElement* RenderTextControlSingleLine::inputElement() const
- {
- return node()->toInputElement();
- }
- }
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