RenderScrollbarPart.h 3.8 KB

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  1. /*
  2. * Copyright (C) 2008 Apple Inc. All Rights Reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
  17. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  18. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  19. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  20. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  22. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  23. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #ifndef RenderScrollbarPart_h
  26. #define RenderScrollbarPart_h
  27. #include "RenderBlock.h"
  28. #include "ScrollTypes.h"
  29. namespace WebCore {
  30. class RenderScrollbar;
  31. class RenderScrollbarPart : public RenderBlock {
  32. public:
  33. static RenderScrollbarPart* createAnonymous(Document*, RenderScrollbar* = 0, ScrollbarPart = NoPart);
  34. virtual ~RenderScrollbarPart();
  35. virtual const char* renderName() const { return "RenderScrollbarPart"; }
  36. virtual bool requiresLayer() const { return false; }
  37. virtual void layout();
  38. void paintIntoRect(GraphicsContext*, const LayoutPoint&, const LayoutRect&);
  39. // Scrollbar parts needs to be rendered at device pixel boundaries.
  40. virtual LayoutUnit marginTop() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.top())); return m_marginBox.top(); }
  41. virtual LayoutUnit marginBottom() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.bottom())); return m_marginBox.bottom(); }
  42. virtual LayoutUnit marginLeft() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.left())); return m_marginBox.left(); }
  43. virtual LayoutUnit marginRight() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.right())); return m_marginBox.right(); }
  44. virtual bool isRenderScrollbarPart() const { return true; }
  45. RenderObject* rendererOwningScrollbar() const;
  46. protected:
  47. virtual void styleWillChange(StyleDifference diff, const RenderStyle* newStyle);
  48. virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
  49. virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
  50. private:
  51. RenderScrollbarPart(RenderScrollbar*, ScrollbarPart);
  52. virtual void computePreferredLogicalWidths();
  53. void layoutHorizontalPart();
  54. void layoutVerticalPart();
  55. void computeScrollbarWidth();
  56. void computeScrollbarHeight();
  57. RenderScrollbar* m_scrollbar;
  58. ScrollbarPart m_part;
  59. };
  60. inline RenderScrollbarPart* toRenderScrollbarPart(RenderObject* object)
  61. {
  62. ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderScrollbarPart());
  63. return static_cast<RenderScrollbarPart*>(object);
  64. }
  65. inline const RenderScrollbarPart* toRenderScrollbarPart(const RenderObject* object)
  66. {
  67. ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderScrollbarPart());
  68. return static_cast<const RenderScrollbarPart*>(object);
  69. }
  70. // This will catch anyone doing an unnecessary cast.
  71. void toRenderScrollbarPart(const RenderScrollbarPart*);
  72. } // namespace WebCore
  73. #endif // RenderScrollbarPart_h