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- /**
- * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * (C) 1999 Antti Koivisto (koivisto@kde.org)
- * Copyright (C) 2003, 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
- * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net)
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
- #include "config.h"
- #include "RenderListItem.h"
- #include "HTMLNames.h"
- #include "HTMLOListElement.h"
- #include "NodeTraversal.h"
- #include "RenderListMarker.h"
- #include "RenderView.h"
- #include "StyleInheritedData.h"
- #include <wtf/StackStats.h>
- #include <wtf/StdLibExtras.h>
- #include <wtf/text/StringBuilder.h>
- using namespace std;
- namespace WebCore {
- using namespace HTMLNames;
- RenderListItem::RenderListItem(Element* element)
- : RenderBlock(element)
- , m_marker(0)
- , m_hasExplicitValue(false)
- , m_isValueUpToDate(false)
- , m_notInList(false)
- {
- setInline(false);
- }
- void RenderListItem::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
- {
- RenderBlock::styleDidChange(diff, oldStyle);
- if (style()->listStyleType() != NoneListStyle
- || (style()->listStyleImage() && !style()->listStyleImage()->errorOccurred())) {
- RefPtr<RenderStyle> newStyle = RenderStyle::create();
- // The marker always inherits from the list item, regardless of where it might end
- // up (e.g., in some deeply nested line box). See CSS3 spec.
- newStyle->inheritFrom(style());
- if (!m_marker)
- m_marker = RenderListMarker::createAnonymous(this);
- m_marker->setStyle(newStyle.release());
- } else if (m_marker) {
- m_marker->destroy();
- m_marker = 0;
- }
- }
- void RenderListItem::willBeDestroyed()
- {
- if (m_marker) {
- m_marker->destroy();
- m_marker = 0;
- }
- RenderBlock::willBeDestroyed();
- }
- void RenderListItem::insertedIntoTree()
- {
- RenderBlock::insertedIntoTree();
- updateListMarkerNumbers();
- }
- void RenderListItem::willBeRemovedFromTree()
- {
- RenderBlock::willBeRemovedFromTree();
- updateListMarkerNumbers();
- }
- static bool isList(const Node* node)
- {
- return (node->hasTagName(ulTag) || node->hasTagName(olTag));
- }
- // Returns the enclosing list with respect to the DOM order.
- static Node* enclosingList(const RenderListItem* listItem)
- {
- Node* listItemNode = listItem->node();
- Node* firstNode = 0;
- // We use parentNode because the enclosing list could be a ShadowRoot that's not Element.
- for (Node* parent = listItemNode->parentNode(); parent; parent = parent->parentNode()) {
- if (isList(parent))
- return parent;
- if (!firstNode)
- firstNode = parent;
- }
- // If there's no actual <ul> or <ol> list element, then the first found
- // node acts as our list for purposes of determining what other list items
- // should be numbered as part of the same list.
- return firstNode;
- }
- // Returns the next list item with respect to the DOM order.
- static RenderListItem* nextListItem(const Node* listNode, const RenderListItem* item = 0)
- {
- if (!listNode)
- return 0;
- const Node* current = item ? item->node() : listNode;
- current = ElementTraversal::nextIncludingPseudo(current, listNode);
- while (current) {
- if (isList(current)) {
- // We've found a nested, independent list: nothing to do here.
- current = ElementTraversal::nextIncludingPseudoSkippingChildren(current, listNode);
- continue;
- }
- RenderObject* renderer = current->renderer();
- if (renderer && renderer->isListItem())
- return toRenderListItem(renderer);
- // FIXME: Can this be optimized to skip the children of the elements without a renderer?
- current = ElementTraversal::nextIncludingPseudo(current, listNode);
- }
- return 0;
- }
- // Returns the previous list item with respect to the DOM order.
- static RenderListItem* previousListItem(const Node* listNode, const RenderListItem* item)
- {
- Node* current = item->node();
- for (current = ElementTraversal::previousIncludingPseudo(current, listNode); current; current = ElementTraversal::previousIncludingPseudo(current, listNode)) {
- RenderObject* renderer = current->renderer();
- if (!renderer || (renderer && !renderer->isListItem()))
- continue;
- Node* otherList = enclosingList(toRenderListItem(renderer));
- // This item is part of our current list, so it's what we're looking for.
- if (listNode == otherList)
- return toRenderListItem(renderer);
- // We found ourself inside another list; lets skip the rest of it.
- // Use nextIncludingPseudo() here because the other list itself may actually
- // be a list item itself. We need to examine it, so we do this to counteract
- // the previousIncludingPseudo() that will be done by the loop.
- if (otherList)
- current = ElementTraversal::nextIncludingPseudo(otherList);
- }
- return 0;
- }
- void RenderListItem::updateItemValuesForOrderedList(const HTMLOListElement* listNode)
- {
- ASSERT(listNode);
- for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, listItem))
- listItem->updateValue();
- }
- unsigned RenderListItem::itemCountForOrderedList(const HTMLOListElement* listNode)
- {
- ASSERT(listNode);
- unsigned itemCount = 0;
- for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, listItem))
- itemCount++;
- return itemCount;
- }
- inline int RenderListItem::calcValue() const
- {
- if (m_hasExplicitValue)
- return m_explicitValue;
- Node* list = enclosingList(this);
- HTMLOListElement* oListElement = (list && list->hasTagName(olTag)) ? static_cast<HTMLOListElement*>(list) : 0;
- int valueStep = 1;
- if (oListElement && oListElement->isReversed())
- valueStep = -1;
- // FIXME: This recurses to a possible depth of the length of the list.
- // That's not good -- we need to change this to an iterative algorithm.
- if (RenderListItem* previousItem = previousListItem(list, this))
- return previousItem->value() + valueStep;
- if (oListElement)
- return oListElement->start();
- return 1;
- }
- void RenderListItem::updateValueNow() const
- {
- m_value = calcValue();
- m_isValueUpToDate = true;
- }
- bool RenderListItem::isEmpty() const
- {
- return lastChild() == m_marker;
- }
- static RenderObject* getParentOfFirstLineBox(RenderBlock* curr, RenderObject* marker)
- {
- RenderObject* firstChild = curr->firstChild();
- if (!firstChild)
- return 0;
- bool inQuirksMode = curr->document()->inQuirksMode();
- for (RenderObject* currChild = firstChild; currChild; currChild = currChild->nextSibling()) {
- if (currChild == marker)
- continue;
- if (currChild->isInline() && (!currChild->isRenderInline() || curr->generatesLineBoxesForInlineChild(currChild)))
- return curr;
- if (currChild->isFloating() || currChild->isOutOfFlowPositioned())
- continue;
- if (currChild->isTable() || !currChild->isRenderBlock() || (currChild->isBox() && toRenderBox(currChild)->isWritingModeRoot()))
- break;
- if (curr->isListItem() && inQuirksMode && currChild->node() &&
- (currChild->node()->hasTagName(ulTag)|| currChild->node()->hasTagName(olTag)))
- break;
- RenderObject* lineBox = getParentOfFirstLineBox(toRenderBlock(currChild), marker);
- if (lineBox)
- return lineBox;
- }
- return 0;
- }
- void RenderListItem::updateValue()
- {
- if (!m_hasExplicitValue) {
- m_isValueUpToDate = false;
- if (m_marker)
- m_marker->setNeedsLayoutAndPrefWidthsRecalc();
- }
- }
- static RenderObject* firstNonMarkerChild(RenderObject* parent)
- {
- RenderObject* result = parent->firstChild();
- while (result && result->isListMarker())
- result = result->nextSibling();
- return result;
- }
- void RenderListItem::updateMarkerLocation()
- {
- // Sanity check the location of our marker.
- if (m_marker) {
- RenderObject* markerPar = m_marker->parent();
- RenderObject* lineBoxParent = getParentOfFirstLineBox(this, m_marker);
- if (!lineBoxParent) {
- // If the marker is currently contained inside an anonymous box,
- // then we are the only item in that anonymous box (since no line box
- // parent was found). It's ok to just leave the marker where it is
- // in this case.
- if (markerPar && markerPar->isAnonymousBlock())
- lineBoxParent = markerPar;
- else
- lineBoxParent = this;
- }
- if (markerPar != lineBoxParent || m_marker->preferredLogicalWidthsDirty()) {
- // Removing and adding the marker can trigger repainting in
- // containers other than ourselves, so we need to disable LayoutState.
- LayoutStateDisabler layoutStateDisabler(view());
- updateFirstLetter();
- m_marker->remove();
- if (!lineBoxParent)
- lineBoxParent = this;
- lineBoxParent->addChild(m_marker, firstNonMarkerChild(lineBoxParent));
- m_marker->updateMarginsAndContent();
- // If markerPar is an anonymous block that has lost all its children, destroy it.
- if (markerPar && markerPar->isAnonymousBlock() && !markerPar->firstChild() && !toRenderBlock(markerPar)->continuation())
- markerPar->destroy();
- }
- }
- }
- void RenderListItem::layout()
- {
- StackStats::LayoutCheckPoint layoutCheckPoint;
- ASSERT(needsLayout());
- updateMarkerLocation();
- RenderBlock::layout();
- }
- void RenderListItem::addOverflowFromChildren()
- {
- RenderBlock::addOverflowFromChildren();
- positionListMarker();
- }
- void RenderListItem::positionListMarker()
- {
- if (m_marker && m_marker->parent()->isBox() && !m_marker->isInside() && m_marker->inlineBoxWrapper()) {
- LayoutUnit markerOldLogicalLeft = m_marker->logicalLeft();
- LayoutUnit blockOffset = 0;
- LayoutUnit lineOffset = 0;
- for (RenderBox* o = m_marker->parentBox(); o != this; o = o->parentBox()) {
- blockOffset += o->logicalTop();
- lineOffset += o->logicalLeft();
- }
- bool adjustOverflow = false;
- LayoutUnit markerLogicalLeft;
- RootInlineBox* root = m_marker->inlineBoxWrapper()->root();
- bool hitSelfPaintingLayer = false;
-
- RootInlineBox* rootBox = m_marker->inlineBoxWrapper()->root();
- LayoutUnit lineTop = rootBox->lineTop();
- LayoutUnit lineBottom = rootBox->lineBottom();
- // FIXME: Need to account for relative positioning in the layout overflow.
- if (style()->isLeftToRightDirection()) {
- LayoutUnit leftLineOffset = logicalLeftOffsetForLine(blockOffset, logicalLeftOffsetForLine(blockOffset, false), false);
- markerLogicalLeft = leftLineOffset - lineOffset - paddingStart() - borderStart() + m_marker->marginStart();
- m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft);
- for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) {
- LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom);
- LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom);
- if (markerLogicalLeft < newLogicalVisualOverflowRect.x() && !hitSelfPaintingLayer) {
- newLogicalVisualOverflowRect.setWidth(newLogicalVisualOverflowRect.maxX() - markerLogicalLeft);
- newLogicalVisualOverflowRect.setX(markerLogicalLeft);
- if (box == root)
- adjustOverflow = true;
- }
- if (markerLogicalLeft < newLogicalLayoutOverflowRect.x()) {
- newLogicalLayoutOverflowRect.setWidth(newLogicalLayoutOverflowRect.maxX() - markerLogicalLeft);
- newLogicalLayoutOverflowRect.setX(markerLogicalLeft);
- if (box == root)
- adjustOverflow = true;
- }
- box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom);
- if (box->boxModelObject()->hasSelfPaintingLayer())
- hitSelfPaintingLayer = true;
- }
- } else {
- LayoutUnit rightLineOffset = logicalRightOffsetForLine(blockOffset, logicalRightOffsetForLine(blockOffset, false), false);
- markerLogicalLeft = rightLineOffset - lineOffset + paddingStart() + borderStart() + m_marker->marginEnd();
- m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft);
- for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) {
- LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom);
- LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom);
- if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalVisualOverflowRect.maxX() && !hitSelfPaintingLayer) {
- newLogicalVisualOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalVisualOverflowRect.x());
- if (box == root)
- adjustOverflow = true;
- }
- if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalLayoutOverflowRect.maxX()) {
- newLogicalLayoutOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalLayoutOverflowRect.x());
- if (box == root)
- adjustOverflow = true;
- }
- box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom);
-
- if (box->boxModelObject()->hasSelfPaintingLayer())
- hitSelfPaintingLayer = true;
- }
- }
- if (adjustOverflow) {
- LayoutRect markerRect(markerLogicalLeft + lineOffset, blockOffset, m_marker->width(), m_marker->height());
- if (!style()->isHorizontalWritingMode())
- markerRect = markerRect.transposedRect();
- RenderBox* o = m_marker;
- bool propagateVisualOverflow = true;
- bool propagateLayoutOverflow = true;
- do {
- o = o->parentBox();
- if (o->hasOverflowClip())
- propagateVisualOverflow = false;
- if (o->isRenderBlock()) {
- if (propagateVisualOverflow)
- toRenderBlock(o)->addVisualOverflow(markerRect);
- if (propagateLayoutOverflow)
- toRenderBlock(o)->addLayoutOverflow(markerRect);
- }
- if (o->hasOverflowClip())
- propagateLayoutOverflow = false;
- if (o->hasSelfPaintingLayer())
- propagateVisualOverflow = false;
- markerRect.moveBy(-o->location());
- } while (o != this && propagateVisualOverflow && propagateLayoutOverflow);
- }
- }
- }
- void RenderListItem::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
- {
- if (!logicalHeight() && hasOverflowClip())
- return;
- RenderBlock::paint(paintInfo, paintOffset);
- }
- const String& RenderListItem::markerText() const
- {
- if (m_marker)
- return m_marker->text();
- return nullAtom.string();
- }
- String RenderListItem::markerTextWithSuffix() const
- {
- if (!m_marker)
- return String();
- // Append the suffix for the marker in the right place depending
- // on the direction of the text (right-to-left or left-to-right).
- const String& markerText = m_marker->text();
- const String markerSuffix = m_marker->suffix();
- StringBuilder result;
- if (!m_marker->style()->isLeftToRightDirection())
- result.append(markerSuffix);
- result.append(markerText);
- if (m_marker->style()->isLeftToRightDirection())
- result.append(markerSuffix);
- return result.toString();
- }
- void RenderListItem::explicitValueChanged()
- {
- if (m_marker)
- m_marker->setNeedsLayoutAndPrefWidthsRecalc();
- Node* listNode = enclosingList(this);
- for (RenderListItem* item = this; item; item = nextListItem(listNode, item))
- item->updateValue();
- }
- void RenderListItem::setExplicitValue(int value)
- {
- ASSERT(node());
- if (m_hasExplicitValue && m_explicitValue == value)
- return;
- m_explicitValue = value;
- m_value = value;
- m_hasExplicitValue = true;
- explicitValueChanged();
- }
- void RenderListItem::clearExplicitValue()
- {
- ASSERT(node());
- if (!m_hasExplicitValue)
- return;
- m_hasExplicitValue = false;
- m_isValueUpToDate = false;
- explicitValueChanged();
- }
- static RenderListItem* previousOrNextItem(bool isListReversed, Node* list, RenderListItem* item)
- {
- return isListReversed ? previousListItem(list, item) : nextListItem(list, item);
- }
- void RenderListItem::updateListMarkerNumbers()
- {
- Node* listNode = enclosingList(this);
- // The list node can be the shadow root which has no renderer.
- ASSERT(listNode);
- if (!listNode)
- return;
- bool isListReversed = false;
- HTMLOListElement* oListElement = (listNode && listNode->hasTagName(olTag)) ? static_cast<HTMLOListElement*>(listNode) : 0;
- if (oListElement) {
- oListElement->itemCountChanged();
- isListReversed = oListElement->isReversed();
- }
- for (RenderListItem* item = previousOrNextItem(isListReversed, listNode, this); item; item = previousOrNextItem(isListReversed, listNode, item)) {
- if (!item->m_isValueUpToDate) {
- // If an item has been marked for update before, we can safely
- // assume that all the following ones have too.
- // This gives us the opportunity to stop here and avoid
- // marking the same nodes again.
- break;
- }
- item->updateValue();
- }
- }
- } // namespace WebCore
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